WilliamKarolDiCioccio / open_local_ui

OpenLocalUI: Native desktop app for Windows, MacOS and Linux. Easily run Large Language Models locally, no complex setups required. Inspired by OpenWebUI's simplicity for LLM use.
MIT License
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Adapt App ID and "com.example.open_local_ui" #14

Closed Rossi1337 closed 1 month ago

Rossi1337 commented 1 month ago

Just found out the settings of the App are stored in

C:\Users\username\AppData\Roaming\com.example\open_local_ui

This comes from the inital project setup. It would be better to replace this with something more meaningfull.

Rossi1337 commented 1 month ago

Just did a quick text search and these are the places that would need to be adapted:

open_local_ui\open_local_ui\linux\CMakeLists.txt 10,21: set(APPLICATION_ID "com.example.open_local_ui")

open_local_ui\open_local_ui\macos\Runner\Configs\AppInfo.xcconfig 11,29: PRODUCT_BUNDLE_IDENTIFIER = com.example.openLocalUi 14,38: PRODUCT_COPYRIGHT = Copyright © 2024 com.example. All rights reserved.

open_local_ui\open_local_ui\macos\Runner.xcodeproj\project.pbxproj 388,33: PRODUCT_BUNDLE_IDENTIFIER = com.example.openLocalUi.RunnerTests; 402,33: PRODUCT_BUNDLE_IDENTIFIER = com.example.openLocalUi.RunnerTests; 416,33: PRODUCT_BUNDLE_IDENTIFIER = com.example.openLocalUi.RunnerTests;

open_local_ui\open_local_ui\windows\runner\Runner.rc 92,35: VALUE "CompanyName", "com.example" "\0" 96,57: VALUE "LegalCopyright", "Copyright (C) 2024 com.example. All rights reserved." "\0"

WilliamKarolDiCioccio commented 1 month ago

Can I assign that to you? I'm working on the TTS feature

Rossi1337 commented 1 month ago

See pull request #15