Open mk8itra1n opened 8 years ago
The resolution seems to be high. The aspect ratio may not be correct
Here's some things that should be doable for the iOS version of GC4iOS as of the Alpha Version... -Improved User Interface -Getting the games to respond to the onscreen touch controls -Sound Support -Configurable Options just like iNDS -In App Rom Downloading Browser -Turbo Boosting with Interpreter Engine for FPS boost just like iNDS -JIT for non jailbroken/jailbroken devices both 32 bit and 64 bit -Dropbox Sync -OpenGL Support -Fix Aspect Ratio and Resolution for each respective iDevice -Boxart for each game currently added to the emulator @WilliamLCobb any ETA for any of these things? Knowing you your probably hammering away at some of these things on the list lmao👍
And the support for wii
@williamlcobb could u also do some contributions to Play! Emulator? The ps2 emulator since ur good in jit and stuff and I believe u can bring massive improvements to it.
Wii games already work (for some games at least) But it is very, very slow
We really need people to control creating issues posts. Everyday they create a new one with the same info. It would be better if we use the exting ones.
Most of the Issues on here are literally the same so I see what you mean. My issue I created here is to keep updates for everyone and myself about development of the emulator as well as reporting any bugs I see in the app as I use it and improvements we could realistically see to GC4iOS
@mk8itra1n I liked that you clarified it. And know that you say that, maybe creating like sections it would be better just to keep things arrenged.
@WilliamLCobb Saw you replied to something recently and i just wanted to ask you, why only when connected to xcode, games dont stay on blackscreen on non jailbroken devices? Theres a way i can run them, without Xcode?
@WilliamLCobb And apparently there is a fix for JIT on jail broken devices but it requires Xcode and a specific code line edit to fix. Just wanna know when that JIT fix gonna be pushed to Cydia
Mario galaxy working, 9.1 pangu 6+ 1 fps, i'll test other games too soon. Jit does in fact crash.
@mk8itra1n You are right, there was a line to run jit, but it needs to be fixed anyway. Maybe soon he will fix it.
I just want to swoop in and say that Will has tried very hard for a long time to make jit work on jailbroken devices, and because the ios 9 jailbreak isn't "authentic", don't expect it to happen.
Maybe he can do what dev of ppsspp did, an irc interpreter core. Im not sure if that will help on gc games, but it works at full speed on ppsspp. Lets see what happens.
Dolphin's JIT actually works on jailbroken devices now. I just need help from an experienced dev to fix all of the bugs. JIT is also 100% possible on jailed devices and should always be. It will require some specific fixes and will be slower than jailbroken JIT, but it will work once enough time is put in.
@jpd002 and developers of ppsspp ?
@WilliamLCobb And nfs underground stays here ( 10 mins passed and still here). Do u have any idea what's causing this?
JIT crashes on launch starfield and mario galaxy. Built latest. Normal launch still works. But strangely the buttons no longer work to change stars or do anything in starfield.dol
Every game I booted up doesn't respond to the controls. The graphics are emulated perfectly but it does need JIT for a speed boost and maybe some tweaks here and there to make it playable
Let's hope William isn't getting overwhelmed by all the work. But it's been a while since anyone replied or anything
@WilliamLCobb if you out there bro don't rush or feel overwhelmed with all of these projects. Take your time and get all the help you need. No need for rushing bro. Good things come to those who are patient
https://github.com/AlexAltea/nucleus @williamlcobb if you have time can u give a look at this PS3 emulator for iOS? Yes for ios
Thanks for the encouragement. It is a lot of work and I also work a full time job and a few other apps to pay rent, but it's not too overwhelming. Dolphin on iOS will be merged to the official trunk soon and I'm going to really start working on it then.
As for a timeline, after Dolphin 5.0 is released they will let me merge my iOS version. It was planned to be last weekend but it should happen this weekend or the next.
This was really just meant for developers at the moment, that's why it's pretty buggy. Once we get JIT to work you guys will be essential for helping me beta test.
Dolphin 5 is out now by the way
it work for Android?
@MaquinaDelMisterio There is already a version of dolphin for android
@WilliamLCobb If your out there bro Dolphin 5 is out and boy is it an amazing release. My games on the PC version run so much better now. So now what's the next step for GC4iOS/DolphiniOS now since Dolphin 5.0 is out?
@williamlcobb I hear the jit has been fixed. Is it true and when will we see an update for gc4ios ? Thanks
No merge into dolphin yet, has the project been abandoned?
Kind of since there is another developer who has fixed jit. Don't know whether OpenGL though. Will seems to be helping him since he closed the pull request and the other developer is working on his pull request.
I'm still working on it. JIT and the OpenGL renderer now done. The emulator runs much faster but it's not fully utilizing the CPU (so the perceived speed up is not very much). Once that is fixed some games should be playable on very fast devices.
The last thing to fix is fastmem. It's going to be difficult due to the iPhones limited address space but once done should provide a significant speed up.
Once the CPU scheduling problem has been fixed, I'll publish a new update
Also JIT works on jailed and jailbroken phones.
hi will do you know if mario galaxy wil be able to run fast on ipad air 2 once your done with emulator ya its sad that i got ipad air 2 and now theres ipad pro for the same price as ipad air 2 and i cant even upgrade
Im away from home and cannot currently run xcode to test the new version. Ill try the cydia version
Not updated yet though.
Updated but I don't have enough space to do any testing yet so just as a foreword what is the directory for placing roms?
Github isnt updated, or it is?
Tested. Games still crash
Jailed iOS Device?
Games which ran on previous update crash now :P. It's ios 8.3 jailbroken
I will report on jailed devices. Hope it doesnt crash.
Thanks for the new update but after installation it won't show up on main screen
It's the same problem that was causing crashes before. I'll update it tonight to fix it. It should work fine when compiled from Xcode
Well on 0.1.2.1 after installation app won't show up. Hopefully this isn't the update you were talking about of releasing tonight
Okay. Could you please try to update the cydia version? As I have no access to xcode (away from home) have just my iphone.
Im on iPad Pro 12" iOS 9.3.2 and it crashes. I have to be connected to Xcode to run a game which also dont load. Smash Bros stays on white screen, MK DDS shows yellow lines and freezes. Im going to try Luigis Mansion.
Thanks. Downloading
Okey, luigis mansion tis working but its pretty slow on menu and cinematics. I dont reccomend it right now on jailed devices, need xcode to run it without crashing.
Cydia version doesnt show up, it did before?
guys will mario galaxy run full speed on ipad air 2 when emulator done
The info.plist has several mistakes, I tried to add a cfbundle identifier that did not work. I tried to use open "open com.MyApp.MyCompany" but didnt find the id I used "com.test123.test123" I tried switching it with the old version's plist. Didnt work.
@WilliamLCobb The app works great on my iPhone 6 Plus but there are a few issues I see. The Launch With JIT (jailbroken only) option does not work and crashes my device back to the home screen but I am actually jailbroken. Also I am not able to control any games at all when they boot as they don't respond but it's just an alpha so I didn't expect it to. The games do not fit the resolution of my device correctly as well and the graphics flicker. There is no inapp downloader or any type of customizable settings.Just wanna know when you gonna be tackling all these issue. This is amazing work for an alpha btw!!! Didn't even expect to make it to the title screen so this emulator is definitely off to a good start👍