Open NoNick96 opened 8 years ago
I think it might be the rom thats the problem.
iNDS is using DeSmuME 0.9.10 and you probably used 0.9.11 on the PC. Could you upload the save here and I can try loading it?
Here's the save file. I got the rom from emuparadise.me. Yes, i'm using DeSmuMe 0.9.11. 4268 - Mario & Luigi - Bowser's Inside Story (EU)(M5)(XenoPhobia).Autosave1.zip
Did you try moving the battery save file over to iNDS? The save states don't seem to work.
I just did and it worked. Thank you!
i was playing pokemon platinum and encountered the pal park. in order to transfer the pokemon from emerald version i used desmume. after everything done i had the pokemon in desmume. i knew that desmume save states wont work on inds so i used the in game save. then i used ifunbox to transfer the save to inds' battery folder, but it didnt show up in my saves. so i tried to rename it as game name.whatever.dsv ik when u type anything after game name it makes it a save state. so inds recogonized the file but when i open it, it instead of starting from the point where i saved on desmume, starts from the beginning of the game. i would like some help on the topic please :) and i would also like to know if inds saves the in game saves, where do i find them and whats the format(i.e is it game name.dsv)?
so how can i use my in game save file in iNDS EDIT: i saved the state of the game on DeSmuMe and changed the name from game name.dst to game name.something to make inds read this as a saved state.dsv i loaded this on inds using i funbox and it showed it as a state but when i tried to open it inds went into the infinite crash loop. i tried to re install and do the whole process again but to no use. Please help me
I started playing Mario & Luigi - Bowser's Inside Story, downloaded EU version and it ran fine on iNDS, until one moment at the beginning when the game just froze when encountering the first Bowser fight. Couldn't get past it on iNDS so i loaded the game on DeSmuMe on PC. There was the same issue, but after few minutes of messing with Emulation and Sound settings I got it fixed. So i've beaten the boss and saved the game using "Save State as..." but i noticed DeSmuMe is saving states with ".dst" and iNDS uses ".dsv" so I just changed the name and clicked "Save" and send it to my iPhone through Dropbox. The save showed up in the app but when I'm trying to load it, iNDS just crashes. The renamed save is working fine on DeSmuMe.
TL;DN: Imported save from DeSmuMe is causing iNDS to crash. Is there a way to convert the saves from DeSmuMe on PC to iNDS?