Closed Crayelah closed 5 months ago
They are not simply "inspired" by the console, but also have the design and position directly from the Switch Edition/ Wii U Edition, which are the only editions that have a built-in achievement system, and therefore the only ones that can be considered
They are not simply "inspired" by the console, but also have the design and position directly from the Switch Edition/ Wii U Edition, which are the only editions that have a built-in achievement system, and therefore the only ones that can be considered
I see this being true for the info item/block screens, but are the advancement pop ups from the Nintendo Switch/Wii U? I do not recall seeing them...
Switch Edition
Switch Edition
Ah ok. I appreciate the fast response 👍
If there happened to be a toggle on/off feature, I wouldn't be opposed... 👀
Overall, really enjoy this mod. I can see the amount of thought and care going into the features to offer the console-style approach. Can't wait to see more of the development!
The console inspired, advancement pop ups obstruct the players vision in a major and awkward way.
Instead of being in the very right corner or a smaller size (seen in PlayStation or Xbox editions), the current pop ups for this mod are HUGE and display in the center of your screen, obstructing the player's field of view. Especially when in combination to other tool tips or block/item info screens, it can be unbearable when navigating through a dark cave with mobs.
These pop up screens need a revamp, moving their visibility to the corner of the screen and a smaller size. I tried to see if changing the HUD size would downscale the advancement pop ups, but it does not. With that said, if the feature does happen to allow for better visibility, equally allowing an option to toggle it off would be appreciated.
No other concerns, solid otherwise!