Closed Cixon closed 1 month ago
I disabled all resource packs, I do not have any mods that pre-load resource packs enabled.
i am having this problem with the 1.7.3 version on 1.20.1 aswell
Yeah, the NeoForge version is broken cuz of changes in some update of the mod loader, both report the same problem, the only difference is that as Cixon's advances in the initialization the crash occurs because it did not initialize correctly
Is there a workaround for this or will NeoForge remain usable until a fix is provided? @Wilyicaro
Yeah, the NeoForge version is broken cuz of changes in some update of the mod loader, both report the same problem, the only difference is that as Cixon's advances in the initialization the crash occurs because it did not initialize correctly
Is there a workaround for this or will NeoForge remain usable until a fix is provided? @Wilyicaro
downgrade ur NeoForge and Minecraft versions to 1.21-21.0.57-beta
downgrade ur NeoForge and Minecraft versions to 1.21-21.0.57-beta
I appreciate this bit of info but sadly, most mods on my list require at least 1.21-21.0.160 I'll need to wait for a fix
well I guess we'll need support for newer NeoForge versions which will be time consuming to fix, I still do appreciate all your efforts @Wilyicaro !
Yeah, the NeoForge version is broken cuz of changes in some update of the mod loader, both report the same problem, the only difference is that as Cixon's advances in the initialization the crash occurs because it did not initialize correctly
Is there a workaround for this or will NeoForge remain usable until a fix is provided? @Wilyicaro
downgrade ur NeoForge and Minecraft versions to 1.21-21.0.57-beta
Maybe that shouldn't say 1.21.1 if it's not compatible..
It doesn't even work on current 1.21! Maybe put that in the description of your mod on Curseforge. That's a fatal issue.
Yeah, the NeoForge version is broken cuz of changes in some update of the mod loader, both report the same problem, the only difference is that as Cixon's advances in the initialization the crash occurs because it did not initialize correctly
Is there a workaround for this or will NeoForge remain usable until a fix is provided? @Wilyicaro
downgrade ur NeoForge and Minecraft versions to 1.21-21.0.57-beta
This doesn't work. There is no "-beta" one. Only 57. Crashes anyway. Doesn't work on 54 either. Same crash on all tests.
UPDATE: Dammit. I had to scroll all the way down to find that version, this is one crusty old version then. CRASHES ANYWAY!? https://paste.ee/p/q9JbI
Please have patience. I understand it’s frustrating but I was advised a fix was made from a lead tester in the discord community (Stevee); all NeoForge users are waiting.
How did @Wilyicaro fix it? Idk, I’d hope that L4J was at least updated to the newer NeoForge versions though. A update is coming soon.
Please have patience. I understand it’s frustrating but I was advised a fix was made from a lead tester in the discord community (Stevee); all NeoForge users are waiting.
How did @Wilyicaro fix it? Idk, I’d hope that L4J was at least updated to the newer NeoForge versions though. A update is coming soon.
in all reality this should be a hotfix and not a "waiting for the next update" thing. a whole loader not working on any 1.21.x version is a massive oversight
This is true, neoforge could simply be placed onto “1.7.3_1” or “1.7.3.1” or something temporarily
This is true, neoforge could simply be placed onto “1.7.3_1” or “1.7.3.1” or something temporarily
it should, something like this should have been patched almost immediately IMO
This is true, neoforge could simply be placed onto “1.7.3_1” or “1.7.3.1” or something temporarily
it should, something like this should have been patched almost immediately IMO
I agree but from what I heard, NeoForge apparently made significant changes that inhibited compatibility for L4J which sounds like a rewrite is required? I could be wrong
This is true, neoforge could simply be placed onto “1.7.3_1” or “1.7.3.1” or something temporarily
it should, something like this should have been patched almost immediately IMO
I agree but from what I heard, NeoForge apparently made significant changes that inhibited compatibility for L4J which sounds like a rewrite is required? I could be wrong
considering it crashes on like every version of neoforge or boots into a black screen, it just most likely wasnt tested for some reason. 1.7.3 on neoforge should be taken down due to the fact it is non functional though
Please have patience. I understand it’s frustrating but I was advised a fix was made from a lead tester in the discord community (Stevee); all NeoForge users are waiting.
How did @Wilyicaro fix it? Idk, I’d hope that L4J was at least updated to the newer NeoForge versions though. A update is coming soon.
NeoForge screwed up? Ah. He didn't fix it. He just told them to downgrade their MC version by 1 and use an old version of NeoForge, which doesn't fix anything.
Please have patience. I understand it’s frustrating but I was advised a fix was made from a lead tester in the discord community (Stevee); all NeoForge users are waiting. How did @Wilyicaro fix it? Idk, I’d hope that L4J was at least updated to the newer NeoForge versions though. A update is coming soon.
NeoForge screwed up? Ah. He didn't fix it. He just told them to downgrade their MC version by 1 and use an old version of NeoForge, which doesn't fix anything.
Probably because the update for the fix isn’t out yet…like I said. Lol.
Please have patience. I understand it’s frustrating but I was advised a fix was made from a lead tester in the discord community (Stevee); all NeoForge users are waiting. How did @Wilyicaro fix it? Idk, I’d hope that L4J was at least updated to the newer NeoForge versions though. A update is coming soon.
NeoForge screwed up? Ah. He didn't fix it. He just told them to downgrade their MC version by 1 and use an old version of NeoForge, which doesn't fix anything.
Probably because the update for the fix isn’t out yet…like I said. Lol.
I believe youre misunderstanding what they mean, i think theyre saying that the fix didnt work and the problem should be noted on the modpage somewhere until it is fixed
Yeah, the NeoForge version is broken cuz of changes in some update of the mod loader, both report the same problem, the only difference is that as Cixon's advances in the initialization the crash occurs because it did not initialize correctly
Is there a workaround for this or will NeoForge remain usable until a fix is provided? @Wilyicaro
downgrade ur NeoForge and Minecraft versions to 1.21-21.0.57-beta
This doesn't work. There is no "-beta" one. Only 57. Crashes anyway. Doesn't work on 54 either. Same crash on all tests.
UPDATE: Dammit. I had to scroll all the way down to find that version, this is one crusty old version then. CRASHES ANYWAY!? https://paste.ee/p/q9JbI
It's clearly supposed to work in this version, just look at the version that the 1.21 build for NeoForge is made in, you can clone this repository yourself and test, if it doesn't work even downgrading this is some other conflict
Yeah, the NeoForge version is broken cuz of changes in some update of the mod loader, both report the same problem, the only difference is that as Cixon's advances in the initialization the crash occurs because it did not initialize correctly
Is there a workaround for this or will NeoForge remain usable until a fix is provided? @Wilyicaro
downgrade ur NeoForge and Minecraft versions to 1.21-21.0.57-beta
This doesn't work. There is no "-beta" one. Only 57. Crashes anyway. Doesn't work on 54 either. Same crash on all tests. https://paste.ee/p/vqq7D UPDATE: Dammit. I had to scroll all the way down to find that version, this is one crusty old version then. CRASHES ANYWAY!? https://paste.ee/p/q9JbI
It's clearly supposed to work in this version, just look at the version that the 1.21 build for NeoForge is made in, you can clone this repository yourself and test, if it doesn't work even downgrading this is some other conflict
And it doesn't work. I agree with your premise, it CLEARLY is supposed to work, but it doesn't. All I did was install your mod and NeoForge, it can't be conflicting with another mod.
This is true, neoforge could simply be placed onto “1.7.3_1” or “1.7.3.1” or something temporarily
it should, something like this should have been patched almost immediately IMO
At the time this issue was discovered I was already developing the next version, obviously I wasn't going to do a hotfix with incomplete features, and besides, I didn't imagine there would be changes to the modloader mapping, especially when it comes to 1.21.1 which there were almost no changes
And it doesn't work. I agree with your premise, it CLEARLY is supposed to work, but it doesn't. All I did was install your mod and NeoForge, it can't be conflicting with another mod.
L4J was built on an old version of NeoForge which blocks the ability to use other mods. Suggesting a downgrade is obsolete as many that use L4J have other mods and doing this didn’t really fix anything at hand. Nearly all NeoForge developers moved to 21.0.160. If @Wilyicaro can update L4J to a more recent version such as something in Early August or something, it will fix all these issues at hand especially with the mapping accommodations.
Yeah, the NeoForge version is broken cuz of changes in some update of the mod loader, both report the same problem, the only difference is that as Cixon's advances in the initialization the crash occurs because it did not initialize correctly
Is there a workaround for this or will NeoForge remain usable until a fix is provided? @Wilyicaro
downgrade ur NeoForge and Minecraft versions to 1.21-21.0.57-beta
This doesn't work. There is no "-beta" one. Only 57. Crashes anyway. Doesn't work on 54 either. Same crash on all tests. https://paste.ee/p/vqq7D UPDATE: Dammit. I had to scroll all the way down to find that version, this is one crusty old version then. CRASHES ANYWAY!? https://paste.ee/p/q9JbI
It's clearly supposed to work in this version, just look at the version that the 1.21 build for NeoForge is made in, you can clone this repository yourself and test, if it doesn't work even downgrading this is some other conflict
And it doesn't work. I agree with your premise, it CLEARLY is supposed to work, but it doesn't. All I did was install your mod and NeoForge, it can't be conflicting with another mod.
I tested it now, it really isn't working on a common launcher, but it's easy to fix by editing the accesstransformer, I didn't imagine that the development environment would have any difference in relation to this, but thanks for testing this
And it doesn't work. I agree with your premise, it CLEARLY is supposed to work, but it doesn't. All I did was install your mod and NeoForge, it can't be conflicting with another mod.
L4J was built on an old version of NeoForge which blocks the ability to use other mods. Suggesting a downgrade is obsolete as many that use L4J have other mods and doing this didn’t really fix anything at hand. Nearly all NeoForge developers moved to 21.0.160. If @Wilyicaro can update L4J to a more recent version such as something in Early August or something, it will fix all these issues at hand especially with the mapping accommodations.
The new version will be available soon
I closed the issue by accident, again
XD
Fixed in version 1.7.4, thanks for reporting.
You might have fixed one issue, but created another that still makes the game not launch. It works with Forge, no idea wtf NeoForge's problem is.
You might have fixed one issue, but created another that still makes the game not launch. It works with Forge, no idea wtf NeoForge's problem is.
It's working, and ur link isn't working (certainly it's a crash report), it's even being used in modpacks
I can't say for sure, but I believe you are using an old version of NeoForge, if indeed a new problem has been created, if it is 1.21.1 any version should work
Legacy4J Version
1.21-1.7.3-neoforge
Mod Loader Version
1.21.1 - 21.1.35 - Neoforge
Bug/Glitch Occurrence Context
Crash on startup, something to do with GUI overlay.
LINE 10829
debug.log
Crash Report
https://gist.github.com/Cixon/df5115f7eb6d45dfb5981324d62f13ae
What happened wrong?
Cannot launch client. Title.