Closed Instant2155 closed 4 months ago
Teleport loot to player stopped working because there was some changes how Loot gets distributed or something, and it requires the player to be near the location where the loot appeared to pick it up. It'll be looked at, Wim wont be back until Saturday, so just hang on tight :)
For the error crash, 262 is a rare scenario bug that we are still investigating as to why and when it happens
I went ingame to test, Loot now goes to everyone in the party, so some changes were made that need to be looked into first.
I'll be working on this first-thing when I get back into town from my emergency family surgery travels. Thanks for your patience with me, @Instant2155.
I downloaded the 0.180 version from github.
-Legacy aim is not working.
-Pickup judgment does not teleport. Only the appearance of the dropped item will be teleported above the player's head.
For example, if you shoot a deer from a distance, the dropped item will appear to teleport away, but the actual pick-up detection will occur near the deer carcass.
-crash
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000262
PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping OHook OHook OHook OHook OHook PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping PaliaClient_Win64_Shipping kernel32 ntdll