Occasionally a Battlemage Fort will spawn with a odd large dirt patch near them (rotational calculation bug, flat earth is supposed to be under the fort):
Structures that spawn too close together end up forcing one Structure to be missing part of its outer wall:
Expected behaviour
I expected a Battlemage Fort to have the dirt/sand under the Fort rather than to the side.
I also expected Ancient Spellcraft Structures to not be able to displace part of other Structures (perhaps a config that sets how apart they can be found from one another)?
Steps to reproduce
Set the Ancient Spellcraft config to "Battlemage Keep Rarity"=50 and "Ancient Vault Structure"=50
Create a new world to explore in Creative
Follow along the Coastline of rivers, lakes, or oceans to find Battlemage Forts
Notice that occasionally the dirt layer under them is misplaced to the side
Notice that occasionally a Battlemage Fort and Ancient Vault end up being placed to overlap one another
Is there an existing issue for this?
Observed behaviour
Occasionally a Battlemage Fort will spawn with a odd large dirt patch near them (rotational calculation bug, flat earth is supposed to be under the fort):
Structures that spawn too close together end up forcing one Structure to be missing part of its outer wall:
Expected behaviour
I expected a Battlemage Fort to have the dirt/sand under the Fort rather than to the side.
I also expected Ancient Spellcraft Structures to not be able to displace part of other Structures (perhaps a config that sets how apart they can be found from one another)?
Steps to reproduce
Crashlog
No response
Environment (Singleplayer/Server, etc.)
Issue present on both sides
Mod version
1.5.11-PreRelease-54bfadc
Forge version
1.12.2-forge-14.23.5.2860
Other mods
No response