Something I've noticed while messing around with the Warlock Orbs, mainly the Regular / Magic ones. It seems that they boost the Potency for the None Element, such as Magic Missile.
I checked the Elemental Warlock Orbs and they didn't boost the Potency for Magic Missile... though they do boost the matching element which... is intended. Here's a video showing the damage values.
I show the Magic Wands, the Magic Orbs and then comparing them with the Earth Orb (Any Elemental one can work)
Regular Magic Warlock Orbs not boosting Potency. The base damage for Magic Missile with no buffs is 3 though depending on the Orb Tier for the Regular Orbs... you can hit...
Is there an existing issue for this?
Observed behaviour
Something I've noticed while messing around with the Warlock Orbs, mainly the Regular / Magic ones. It seems that they boost the Potency for the
None
Element, such as Magic Missile.I checked the Elemental Warlock Orbs and they didn't boost the Potency for Magic Missile... though they do boost the matching element which... is intended. Here's a video showing the damage values.
I show the Magic Wands, the Magic Orbs and then comparing them with the Earth Orb (Any Elemental one can work)
Video:
https://github.com/WinDanesz/AncientSpellcraft/assets/36653806/29424e89-f680-49b9-8fa5-f81c79ac5a80
Expected behaviour
Regular Magic Warlock Orbs not boosting Potency. The base damage for Magic Missile with no buffs is 3 though depending on the Orb Tier for the Regular Orbs... you can hit...
Novice: 3.75 (+25%) Apprentice: 4.5 (+50%) Advanced: 5.25 (+75%) Master: 6 (+100%)
(ToroHUD shows this, though it rounds up the damage (Like if you hit 4.5, it'll show a 5))
Steps to reproduce
Crashlog
No response
Environment (Singleplayer/Server, etc.)
Singleplayer
Mod version
1.7.3
Forge version
1.12.2 - 14.23.5.2860
Other mods
!mixinbooter-9.1 Baubles-1.12-1.5.2 ElectroblobsWizardry-4.3.13 HadEnoughItems_1.12.2-4.25.4 torohud-1.12.2-5 WizardryUtils-1.12.2-1.2.2