Arcane Apprentices (who are set to follow the player) currently get left behind fairly often when the player is moving quickly through the jungle (such as by a lich's normal flight speed).
When this happens, the only way to find the Apprentice is to laboriously search through the jungle until the Apprentice is found. This likely happens in other similar conditions as well.
Best guess, as to what is happening, is that while the player is airborne.. the system waits to teleport the Apprentice until they reach a certain distance from the ground.. which causes the Apprentice to be left behind if moving out of the chunk and making the chunk inactive.
Expected behaviour
I expected that the Apprentice would teleport to the player (or just under them on the ground) as soon as the player reaches an area the Apprentice could stand on.
Alternatively, I expected there to be a easy way to recover the Apprentice if their location cannot be determined. Examples (in the order of preference) might be:
Sleeping on the bed returns the Apprentice to your side if set to follow.
A keybind, easily craftable item, or temporary item (similar to the one for the awakened Sage Tome) that can be used to summon the Apprentice to your side.
A compass, map, or similar feature that can help to locate the missing Apprentice.
Steps to reproduce
Join a Server
Gain Apprentice and set to follow
Move rapidly through the Jungle (elytra, lich flight, leap/speed enchantments, flying mount)
Notice the Apprentice getting left behind
Search through the Jungle to locate the Apprentice
Is there an existing issue for this?
Observed behaviour
Arcane Apprentices (who are set to follow the player) currently get left behind fairly often when the player is moving quickly through the jungle (such as by a lich's normal flight speed).
When this happens, the only way to find the Apprentice is to laboriously search through the jungle until the Apprentice is found. This likely happens in other similar conditions as well.
Best guess, as to what is happening, is that while the player is airborne.. the system waits to teleport the Apprentice until they reach a certain distance from the ground.. which causes the Apprentice to be left behind if moving out of the chunk and making the chunk inactive.
Expected behaviour
I expected that the Apprentice would teleport to the player (or just under them on the ground) as soon as the player reaches an area the Apprentice could stand on.
Alternatively, I expected there to be a easy way to recover the Apprentice if their location cannot be determined. Examples (in the order of preference) might be:
Steps to reproduce
Crashlog
No response
Environment (Singleplayer/Server, etc.)
Issue present on both sides
Mod version
1.2.1
Forge version
1.12.2-forge-14.23.5.2860
Other mods
No response