WinDanesz / WizardryFates

A small addon mod for Electroblob's Wizardry (Minecraft 1.12.2) which forces players to specialize in one magical element.
GNU General Public License v3.0
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Dual report. Problem with scrolls and basic wands. #10

Open NoMoreUsernames999 opened 3 years ago

NoMoreUsernames999 commented 3 years ago

Latest forge version for 1.12.2 EBwiz version 4.3.4 Fates version 2.1.0

Another person already pointed out that you can't use scrolls properly, but I wanted to explain it more clearly. The option that determines the max tier of scroll usage for non discipline elements also applies to discipline elements.

Problem two is that the non element basic wands cannot be used if hardcore wand usage is enabled. Not sure if this is a bug or supposed to be a feature, but if it is a feature, might I suggest allowing at least basic novice wands? It ends up restricting magic usage to much further into the game.

Amazing work either way. Thks Dan.

WinDanesz commented 3 years ago

1 sure I can fix that one

2 is kind of expected as that setting is to basically enforce everyone to must use wands which correspond to the spell's element. What I can do, is to add an extra setting, here is an example:

Name: "Hardcore Wand Usage - Magic Wand bypass limit" Type: [integer, 0-4, default 0] Description: This setting only has an effect if Hardcore wand usage is enabled. Magic Wands are the default craftable wands which provide no potency bonus for any element and can be crafted with a regular magic crystal. Setting the value to e.g. 1 will allow Novice Magic Wands to bypass Hardcore Wand Usage and cast novice spells (if all other requirements are met) 0: No bypass 1: Novice 2: Apprentice 3: Advanced 4: Master

Let me know if this would solve your problem or if it needs further tweaks.

KnightCa commented 11 months ago

I found the same issue. When I had the below setting, set to 1.. then no one (regardless of whether they have the discipline or not) could use any spell scrolls over Novice level.

This needs to be adjusted to not impact casters if they have the discipline.

    # Controls how players can use scrolls which are not their discipline. If this is set to 0, players won't be able to use scrolls which doesn't belong to their discipline. Values:
    # 0: None
    # 1: Novice
    # 2: Apprentice
    # 3: Advanced
    # 4: Master
    # Min: 0
    # Max: 4
    I:"Scroll Tier Cap of Non-Discipline Elements"=1