WinDanesz / WizardryUtils

WizardryUtils is a library mod to ease addon (spell pack) development for the Electroblob's Wizardry Minecraft mod.
https://www.curseforge.com/minecraft/mc-mods/wizardryutils
GNU General Public License v3.0
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[Bug] Default lang file is wrong #25

Closed RulerOfEternity closed 8 months ago

RulerOfEternity commented 10 months ago

Is there an existing issue for this?

Observed behaviour

The attributes in the lang file need to be fixed and have the %% removed from them:

attribute.name.wizardryutils.SpellBlast=%% Spell Blast --> attribute.name.wizardryutils.SpellBlast=Spell Blast

Also:

  1. You mentioned to me that you had to do some extra fixes in regards to the attributes or something, but I could be wrong.
  2. There aren't any element specific potency options, only one for all elements, I'm not sure if that's a bug or if it's not a feature yet but I wanted to mention it.

Expected behaviour

Should be "attribute.name.wizardryutils.SpellBlast=Spell Blast" (APPLIES TO ALL OF THE ATTRIBUTES!)

Steps to reproduce

Just give yourself an item with any of the mod's added attributes.

Crashlog

No response

Environment (Singleplayer/Server, etc.)

Singleplayer

Mod version

1.5.10

Forge version

1.12.2 - 14.23.5.2860

Other mods

Screenshot 2023-11-25 211529

WinDanesz commented 8 months ago

fixed by d41bba6731f89616ea2ef60cfe9f58428475e914