Mode changing binding thing should be more responsive and not as server unfriendly
Error with bone list not updating its bones should be fixed
Shouldn't dupe the tool UI anymore
Gizmo entities shouldn't get saved in gmod saves anymore
Rotation gizmos for nonphysical bones on ragdolls should show actual angles at which those bones will rotate. Any other entity uses same angles for nonphysical bones, but I can't just figure out how to align gizmos to them properly.
Implemented a bone tree, which makes manual bone picking mode OBSOLETE. It also will highlight bones that you hover over in the tree!
Added ability to lock physbone position (only works when ragdoll stretch is applied) and rotation
Can select entities that are parented to the selected one, mostly like actual props of prop_effects and stuff that was bonemerged with easy bonemerge
Also added a mode to scale bones, by default it is binded to right mouse button