Closed Dreeam-qwq closed 2 months ago
Enable this feature to handle large amount of stacked Minecart better. Should be Enable this feature to handle large amount of stacked minecarts better.
Or Enable this feature to handle a large amount of stacked minecarts better.
Useful for redstone server, can prevent machine be exploded by TNT, should be Useful for redstone server, can prevent machines from being exploded by TnT
Or: Useful for redstone servers, can prevent machines from being exploded by TnT
Leaf Config v3
I used ConfigMaster-API as config framework to refactor current Leaf Config. For now, the config file format is yaml/yml instead of toml. And is also support loaded by spark web profiler.
Note:
Changes:
config/leaf-global.yml
config/backup#Date&Time
Current config preview:
leaf-global.yml
```yml # Leaf Config # Github Repo: https://github.com/Winds-Studio/Leaf # Discord: https://discord.com/invite/gfgAwdSEuM # QQ Group: 715128273 config-version: 3.0 ########### # ASYNC # ########### async: async-pathfinding: enabled: false max-threads: 0 keepalive: 60 ########## # PERF # ########## performance: # Use the new Virtual Thread introduced in JDK 21 for CraftAsyncScheduler. use-virtual-thread-for-async-scheduler: true # Throttles the AI goal selector in entity inactive ticks. # This can improve performance by a few percent, but has minor gameplay implications. inactive-goal-selector-throttle: true skip-map-item-data-updates-if-map-does-not-have-craftmaprenderer: true optimized-powered-rails: true optimize-minecart: # Enable this feature to handle large amount of stacked Minecart better. # By skipping tick collisions to reduce expense getting entities list # and bukkit event calls, useful for the anarchy server. enabled: false skip-tick-count: 30 # May cause the inconsistent order of future compose tasks. faster-structure-gen-future-sequencing: true # Use faster random generator? (Up to 100X faster) # Requires a JVM that supports RandomGenerator and the LXM generators. # Some JREs don't support this and will cause a crash. use-faster-random-generator: false # These values define a entity's maximum lifespan. If an # entity is in this list and it has survived for longer than # that number of ticks, then it will be removed. Setting a value to # -1 disables this feature. entity-timeouts: SNOWBALL: -1 LLAMA_SPIT: -1 ALLAY: -1 AREA_EFFECT_CLOUD: -1 ARMADILLO: -1 ARMOR_STAND: -1 ARROW: -1 AXOLOTL: -1 BAT: -1 BEE: -1 BLAZE: -1 BLOCK_DISPLAY: -1 BOAT: -1 BOGGED: -1 BREEZE: -1 BREEZE_WIND_CHARGE: -1 CAMEL: -1 CAT: -1 CAVE_SPIDER: -1 CHEST_BOAT: -1 CHEST_MINECART: -1 CHICKEN: -1 COD: -1 COMMAND_BLOCK_MINECART: -1 COW: -1 CREEPER: -1 DOLPHIN: -1 DONKEY: -1 DRAGON_FIREBALL: -1 DROWNED: -1 EGG: -1 ELDER_GUARDIAN: -1 END_CRYSTAL: -1 ENDER_DRAGON: -1 ENDER_PEARL: -1 ENDERMAN: -1 ENDERMITE: -1 EVOKER: -1 EVOKER_FANGS: -1 EXPERIENCE_BOTTLE: -1 EXPERIENCE_ORB: -1 EYE_OF_ENDER: -1 FALLING_BLOCK: -1 FIREWORK_ROCKET: -1 FOX: -1 FROG: -1 FURNACE_MINECART: -1 GHAST: -1 GIANT: -1 GLOW_ITEM_FRAME: -1 GLOW_SQUID: -1 GOAT: -1 GUARDIAN: -1 HOGLIN: -1 HOPPER_MINECART: -1 HORSE: -1 HUSK: -1 ILLUSIONER: -1 INTERACTION: -1 IRON_GOLEM: -1 ITEM: -1 ITEM_DISPLAY: -1 ITEM_FRAME: -1 OMINOUS_ITEM_SPAWNER: -1 FIREBALL: -1 LEASH_KNOT: -1 LIGHTNING_BOLT: -1 LLAMA: -1 MAGMA_CUBE: -1 MARKER: -1 MINECART: -1 MOOSHROOM: -1 MULE: -1 OCELOT: -1 PAINTING: -1 PANDA: -1 PARROT: -1 PHANTOM: -1 PIG: -1 PIGLIN: -1 PIGLIN_BRUTE: -1 PILLAGER: -1 POLAR_BEAR: -1 POTION: -1 PUFFERFISH: -1 RABBIT: -1 RAVAGER: -1 SALMON: -1 SHEEP: -1 SHULKER: -1 SHULKER_BULLET: -1 SILVERFISH: -1 SKELETON: -1 SKELETON_HORSE: -1 SLIME: -1 SMALL_FIREBALL: -1 SNIFFER: -1 SNOW_GOLEM: -1 SPAWNER_MINECART: -1 SPECTRAL_ARROW: -1 SPIDER: -1 SQUID: -1 STRAY: -1 STRIDER: -1 TADPOLE: -1 TEXT_DISPLAY: -1 TNT: -1 TNT_MINECART: -1 TRADER_LLAMA: -1 TRIDENT: -1 TROPICAL_FISH: -1 TURTLE: -1 VEX: -1 VILLAGER: -1 VINDICATOR: -1 WANDERING_TRADER: -1 WARDEN: -1 WIND_CHARGE: -1 WITCH: -1 WITHER: -1 WITHER_SKELETON: -1 WITHER_SKULL: -1 WOLF: -1 ZOGLIN: -1 ZOMBIE: -1 ZOMBIE_HORSE: -1 ZOMBIE_VILLAGER: -1 ZOMBIFIED_PIGLIN: -1 PLAYER: -1 FISHING_BOBBER: -1 # Optimizes entity brains when # they're far away from the player dab: enabled: true # This value determines how far away an entity has to be # from the player to start being effected by DEAR. start-distance: 12 # This value defines how often in ticks, the furthest entity # will get their pathfinders and behaviors ticked. 20 = 1s max-tick-freq: 20 # This value defines how much distance modifies an entity's # tick frequency. freq = (distanceToPlayer^2) / (2^value)", # If you want further away entities to tick less often, use 7. # If you want further away entities to tick more often, try 9. activation-dist-mod: 8 # A list of entities to ignore for activation blacklisted-entities: [] dont-save-entity: # Disable save primed tnt on chunk unloads. # Useful for redstone server, can prevent machine be exploded by TNT, # when player disconnected caused by Internet issue. dont-save-primed-tnt: false dont-save-falling-block: false ########### # FIXES # ########### fixes: null ############## # GAMEPLAY # ############## gameplay-mechanisms: use-spigot-item-merging-mechanism: true knockback: # Make snowball can knockback players snowball-knockback-players: false # Make egg can knockback players egg-knockback-players: false player: # Disable moved quickly/wrongly checks disable-moved-wrongly-threshold: false # The max distance of UseItem for players. # Set to -1 to disable max-distance-check. # NOTE: if set to -1 to disable the check, # players are able to use some packet modules of hack clients, # and NoCom Exploit!! max-use-item-distance: 1.0000001 ############# # NETWORK # ############# network: protocol-support: jade-protocol: false appleskin-protocol: false asteorbar-protocol: false chatimage-protocol: false xaero-map-protocol: false xaero-map-server-id: 2088437216 # Whether or not enable chat message signature, # disable will prevent players to report chat messages. # And also disables the popup when joining a server without # 'secure chat', such as offline-mode servers. chat-message-signature: true ########## # MISC # ########## misc: rebrand: server-mod-name: Leaf server-gui-name: Leaf Console # Sentry DSN for improved error logging, leave blank to disable, # Obtain from https://sentry.io/ sentry-dsn: '' # Remove Vanilla username check # allowing all characters as username remove-vanilla-username-check: true # Enable player enter backend server through proxy # without backend server enabling its bungee mode remove-spigot-check-bungee-config: true # Enable to prevent console spam. remove-change-non-editable-sign-warning: false including-5s-in-get-tps: true # Connection message using MiniMessage format, set to 'default' to use vanilla join message. # available placeholders: # %player_name% - player name # %player_displayname% - player display name connection-message: join: enabled: true # Join message of player message: default quit: enabled: true # Quit message of player message: default cache: # Cache the player profile result on they first join. # It's useful if Mojang's verification server is down. cache-player-profile-result: true # The timeout of the cache. Unit: Minutes. cache-player-profile-result-timeout: 1440 ```Welcome to leave comments under this pull request to provide suggestions, like additional key name change or key path change or something else.