issues
search
Winter091
/
Peanut
OpenGL/Dx11 C++ Game Engine
MIT License
0
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Refactor abstractions around render context
#37
Winter091
opened
2 years ago
0
Implement fullscreen, clean up window stuff
#36
Winter091
closed
2 years ago
0
Add sound support
#35
Winter091
opened
2 years ago
0
Add framebuffers abstaction
#34
Winter091
opened
2 years ago
0
Use same shaders for OpenGL and DirectX
#33
Winter091
opened
2 years ago
0
Allow blending and transparency
#32
Winter091
opened
2 years ago
1
Rectangle: use float4 color format
#31
Winter091
opened
2 years ago
0
Update uml schemes in Planning folder
#30
Winter091
opened
2 years ago
0
Add rotation to OrthoCamera
#29
Winter091
opened
2 years ago
0
Change structure around Assets folder
#28
Winter091
opened
2 years ago
0
Choose rendering backend in runtime
#27
Winter091
opened
2 years ago
0
Fullscreen window support
#26
Winter091
closed
2 years ago
1
implement DirectX 11 renderer backend
#25
Winter091
closed
2 years ago
0
Add Directx 11 2d textures implementation
#24
Winter091
closed
2 years ago
0
Add instanced rendering support, make Peanut work on windows and linux
#23
Winter091
closed
2 years ago
0
Add time profiler
#22
Winter091
closed
2 years ago
0
Fix MSVC compilation
#21
Winter091
closed
2 years ago
0
Create constant buffer
#20
Winter091
closed
2 years ago
0
Rework vertex and index buffers
#19
Winter091
closed
2 years ago
0
Restructure peanut
#18
Winter091
closed
2 years ago
0
Create basic 2D renderer
#17
Winter091
closed
2 years ago
0
Create texture abstraction
#16
Winter091
closed
2 years ago
0
Add "render uml" github action
#15
Winter091
closed
2 years ago
0
Add automatic UML-scheme rendering to .github/workflows
#14
thermo911
closed
2 years ago
2
Fix github actions ubuntu build
#13
Winter091
closed
2 years ago
0
Implement instanced rendering
#12
Winter091
closed
2 years ago
0
Create include folder for external projects to use
#11
Winter091
closed
2 years ago
0
Create index buffer abstraction
#10
Winter091
closed
2 years ago
0
Try to fix windows build
#9
Winter091
closed
2 years ago
0
Create cmake.yml
#8
Winter091
closed
2 years ago
0
Create abstractions for vertex arrays, vertex buffers and shaders
#7
Winter091
closed
2 years ago
0
Hide render api calls behind RenderCommand class
#6
Winter091
closed
2 years ago
0
Do cleanup
#5
Winter091
closed
2 years ago
0
Move client app code to separate cmake project
#4
Winter091
closed
2 years ago
0
Add application abstraction and handle window events using it
#3
Winter091
closed
2 years ago
0
Add core and client logger
#2
Winter091
closed
2 years ago
0
Create window and its context abstraction
#1
Winter091
closed
2 years ago
0