Hi there, if possible, I'd like to suggest the following triggers for quests.
Action: Level up to (e.g. "Level up a Pokémon to Level 100")
Condition: Dimension (e.g. "Catch a Pokémon in The Nether", default: Any Dimension)
Condition: Biome (e.g. "Catch a Pokémon in the Ocean biome", default: Any Biome)
Condition: Time (e.g. "Catch a Pokémon during Night Time", default: Any Time)
Condition: With/Ball Type (e.g. "Catch a Pokémon with a Master Ball", default: Any Ball)
Condition: Use Item (e.g. "Use a Potion/X Speed/Antidote on a Pokémon", default: None Specified)
Condition: Use Block (e.g. "Heal a Pokémon with a fully charged Healing Station"/"Use the Pasture Block to let your Pokémon roam free", default: None Specified)
Hello! I apologize for the delayed response. I am currently working on implementing some of the features mentioned above. I will update this feature request when I get to releasing a working version.
Hi there, if possible, I'd like to suggest the following triggers for quests.
Action:
Level up to
(e.g. "Level up a Pokémon to Level 100") Condition:Dimension
(e.g. "Catch a Pokémon in The Nether", default:Any Dimension
) Condition:Biome
(e.g. "Catch a Pokémon in the Ocean biome", default:Any Biome
) Condition:Time
(e.g. "Catch a Pokémon during Night Time", default:Any Time
) Condition:With/Ball Type
(e.g. "Catch a Pokémon with a Master Ball", default:Any Ball
) Condition:Use Item
(e.g. "Use a Potion/X Speed/Antidote on a Pokémon", default:None Specified
) Condition:Use Block
(e.g. "Heal a Pokémon with a fully charged Healing Station"/"Use the Pasture Block to let your Pokémon roam free", default:None Specified
)Thank you for your consideration!