Winterleaf / OmniEngine.Net

Official repository for the Omni T3D Game Engine
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Prevent constant re-loading of fonts when fontsizechange event occurs. #21

Closed lukaspj closed 9 years ago

lukaspj commented 9 years ago

mFontSizeChanged was never set to false.

This is related to #20, as it prevented the System.Runtime.InteropServices.SEHException from occuring.

Pullrequested to master as Developement was out of date.

Winterleaf commented 9 years ago

I don't see anything wrong with this code, if this code is T3D code, please submit a pull to T3D