Winterleaf / OmniEngine.Net

Official repository for the Omni T3D Game Engine
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Endless loop on quit #28

Open lukaspj opened 9 years ago

lukaspj commented 9 years ago

If you call this function then the engine will go into endless-loop if you haven't defined the function in C#. Should it be:

Winterleaf_EngineCallback::mWLE_gIsFunction("Quit")

? If I do that, it seems like the engine wont shut down.

lukaspj commented 9 years ago

Nvm, I found the "mandatory functions" I was too quick on the trigger, so this isn't a bug per se if you have set up the engine correctly, but it still seems like that function needs the ("Quit").

Winterleaf commented 9 years ago

RTFM

lukaspj commented 9 years ago

It isn't actually in the manual from what I can see.. At least when you use the search function in Word :)

Also, does that mean that Winterleaf_EngineCallback::mWLE_gIsFunction is the correct way to use it? Without the ("Quit") after it?