Closed Hybrid512 closed 3 years ago
Computing the checksum is already optimized, well... most things in AEL are already quite optimized :) If you use ScreenScraper it is mandatory to compute the checksum even for ISO images and that's going to take time no matter what. I recommend that you use TGDB or MobyGames for ISO-based platforms, or just be patient.
Also, I notice that you use ISO for GameCube. I strongly recommend to use the new RVZ format and CHD for Retroarch-supported emulators. More information about RVZ here.
Hi, thanks for the tip, I was unaware of the RVZ format ... converting my ISOs right away ;)
Ok, so this can't be fixed, I'm closing it.
Hi,
I'm trying to use ScreenScraper in order to scrap metadata only but the process is very very slow and it hangs at that point :
Looks like the checksum computation is very slow at least for these GameCube roms that are quite big (>1.5GB). Can't this be optimized ? Scraping with TheGamesDB scraper is ways faster but I can't get French metadata with it :/