Closed DocMAX closed 4 years ago
Can you put an example with actual filenames or point to a tutorial? For example:
/home/kodi/ROMs/Super Mario/blablabla_a/code/Mario.prx
/home/kodi/ROMs/Super Mario/blablabla_b/code/Mario.prx
I need to understand well how cemu works before thinking of a solution.
If the Wii U sources are in Loadliine Format then the pattern is like this:
/home/kodi/ROMs/Super Mario/code/aabb.prx /home/kodi/ROMs/Pokemon/code/yyxx.prx /home/kodi/ROMs/Boxing/code/ttww.prx
OK, I see. Then, to call the emulator you use:
$ cemu -g "Super Mario"
or
$ cemu -g "/home/kodi/ROMs/Super Mario/code/aabb.prx"
What? The goal is to let AEL scan for directories and give "/home/kodi/ROMs/XXX/code/YYY.prx"
to the command line. XXX = the directory, YYY = any kind of string.
@DocMAX so it's the latter.
@Wintermute0110 wanted to know if you need just "XXX"
for the command line or if you'll need the whole string "/home/kodi/ROMs/XXX/code/YYY.prx"
.
@Wintermute0110 the whole path is needed
Thanks @baka0815 for your help.
@DocMAX You should configure your launcher as follows:
/home/kodi/ROMs
as in the example-g "$rom$"
In AEL addon settings make sure the Recursive scan
option is ON.
At launching, AEL will substitute $rom$
with the filename of each ROM.
Also, you should create NFO files and then populate the metadata. Otherwise, the ROMs will be listed in AEL as aabb
, yyxx
, etc. To do this, first scan your launcher. Then, open the launcher context menu, "Manage ROMs", "Export ROMs NFO files". Then, edit the NFO files and change the ROM title. Finally, go to the launcher context menu, "Manage ROMs", "Import ROMs NFO files". Be careful once you edit the NFO files not to overwrite them (or make a backup of your NFO files).
Hello,
i have an emulator (cemu), which reads from
ROM\ROMNAME\*\code\*.prx
Now i want to load the games with this "mask".How can i make AEL read the "ROMNAME" and give it as variable?
Kr, DocMAX