Open Javieracost opened 8 years ago
It doesn't work for OGL too. I'm on it.
The culprit is, as suspected, drawRect and drawBlackRect hooking.
0e78afac416a718e3f067f8b9909ade96205a396 This took too much effort.
Damn, my PC is teasing with me, obviously. I swear it worked for a while...
Nevertheless, its impressive that you know your way around such low level programming! Keep it up (:
91f2405374065265c8030dccc31b812be132b74d Heh.
Why don't you guys make another install file for this new version of TA? There's still people complaining about this problem on the forums. =]
Yes, I'll make a new release without a mana bar until we can get this fixed.
I fixed it 5 days ago in master. ;P
2016-04-18 15:42 GMT+02:00 Wisling notifications@github.com:
Yes, I'll make a new release without a mana bar until we can get this fixed.
— You are receiving this because you modified the open/close state. Reply to this email directly or view it on GitHub https://github.com/Wisling/tibiaauto/issues/24#issuecomment-211383921
Its indeed fixed, my build of 91f2405 is working good. I thought of uploading to the forum but it would have probably been misinterpreted x)
It looks like there's still a bug with this. Using OpenGL, loading TA removes the health bar(though activating the manabar works nicely)
Does Ctrl+N change anything then?
Hi Rebell, im getting this same error in win 7 32 bit with dx9 engine, i run both TA and tibia as admin then i log in, and when i press "Ok" in TA the game crashes with that same error mentioned above. I have all dll's instaled, python 2.4.4 etc etc i dont know why i keep getting this error.
@RickyyF could you paste a crash report here? I find it hard to believe the error is the same.
Since the latest release (2.64.2 for version 10.92) injecting TA in a client using the directx 5 engine crashes the tibia client upon login, or instantly if theres a character already connected. This happens every time, and on different systems.
Following is the exception text displayed on the next client start