Closed zephe0n closed 8 months ago
A few thoughts:
I think Bubbles can help w/ 2 so I'm inclined to investigate that route. But 1 might be useful anyways and I think is pretty easy to do.
Thoughts?
Yeah 2 not hard if we don't care about super edge cases with parties with 950 mercs.
2 is definitely nicer but is not mutually exclusive with 1, which might have some other use cases. I'm could use any of them both.
I'm in need of some way to dynamically modify mod settings. The use case would be a character whitelist for AutoMount. It not only depends on a loaded save but also on companions/mercenaries that might be added/removed.
Any ideas? I'm aware that it creates a save dependecy so it might be out of scope.
Probably just adding accessors for removing/modifying menu entries would be enough as I could manage saved settings externally and delay menu creation (or at least the dynamic part) until a save is loaded.