Open aogilvie opened 10 years ago
I am not a C guru, but I checked the ios sources and I think it should be possible to modify them for android env. Is there any problem I do not see?
... you might note that it's possible to compile Objective C for Android using gcc, it might be easier that rewriting them all in C++ dialect
https://code.google.com/p/android-gcc-objc2-0/
On Tue, Jan 28, 2014 at 10:41 AM, Michal Koudelka notifications@github.comwrote:
I am not a C guru, but I checked the ios sources and I think it should be possible to modify them for android env. Is there any problem I do not see?
Reply to this email directly or view it on GitHubhttps://github.com/Wizcorp/Ejecta-X/issues/37#issuecomment-33467464 .
or even just using Clang which is now supported by the NDK
On Tue, Jan 28, 2014 at 10:58 AM, Jonah Fox jonahfox@gmail.com wrote:
... you might note that it's possible to compile Objective C for Android using gcc, it might be easier that rewriting them all in C++ dialect
https://code.google.com/p/android-gcc-objc2-0/
On Tue, Jan 28, 2014 at 10:41 AM, Michal Koudelka < notifications@github.com> wrote:
I am not a C guru, but I checked the ios sources and I think it should be possible to modify them for android env. Is there any problem I do not see?
Reply to this email directly or view it on GitHubhttps://github.com/Wizcorp/Ejecta-X/issues/37#issuecomment-33467464 .
@weepy that's what I had in mind :) Since the JSCore lib is used in both versioning, transfering code from ios to android should not be difficuilt. So where possible complications are?
All the native iOS stuff that needs porting ? (e.g. like Apportable does )
I'm not quite sure which bits Ejecta uses thought.
On Tue, Jan 28, 2014 at 11:03 AM, Michal Koudelka notifications@github.comwrote:
@weepy https://github.com/weepy that's what I had in mind :) Since the JSCore lib is used in both versioning, transfering code from ios to android should not be difficuilt. So where possible complications are?
Reply to this email directly or view it on GitHubhttps://github.com/Wizcorp/Ejecta-X/issues/37#issuecomment-33468903 .
@DarkenBLN @weepy I think moving to a cross compiler may certainly bring us closer Ejecta iOS quicker.
However, myself and @jrouault are working on other core fixes such as graphics glitches with buffering. :bug:
If someone can put some more research into this, that would be amazing, otherwise it will have to wait a while!
+1 Clang test with NDK. :thumbsup:
Ref: https://www.khronos.org/registry/webgl/specs/1.0/