Hey. I've been trying to use my game engine with EjectaX which currently works in Ejecta. When I load my game, I get a native crash that happens down in one of the .so libraries. I need to be able to debug and dig a little deeper to see what is happening so I can fix the issues, with either my JS or with EjectaX. What is the best way to move forward.
Hey. I've been trying to use my game engine with EjectaX which currently works in Ejecta. When I load my game, I get a native crash that happens down in one of the .so libraries. I need to be able to debug and dig a little deeper to see what is happening so I can fix the issues, with either my JS or with EjectaX. What is the best way to move forward.
Thanks, stringa