Closed bostondv closed 10 years ago
I'm using wizcanvas to run a three.js canvas on iOS and android. iOS has worked flawlessly but android will not load when three.js is included.
I opened up an issue in the Ejecta-X repo but is the issue with that or wizcanvas?
https://github.com/Wizcorp/Ejecta-X/issues/60
Thanks
@bostondv Hi, this issue is indeed an issue with Ejecta-X, so I will close this issue for now. Thanks.
I'm using wizcanvas to run a three.js canvas on iOS and android. iOS has worked flawlessly but android will not load when three.js is included.
I opened up an issue in the Ejecta-X repo but is the issue with that or wizcanvas?
https://github.com/Wizcorp/Ejecta-X/issues/60
Thanks