Open bassemBMI opened 8 years ago
If creation fails, there's no point in trying to show/load it (so the 2nd error is no surprise). I'm not sure why it would fail with a null
error object though :-/
mainView
is a name reserved for the Cordova window. So you can not create a view with this name. Please try using another name.
It should in any case return an error response in the failure callback. It could have contained what you just said and would have avoided this issue.
I agree with your statement. Contributions are more than appreciated too.
I don't know much about PhoneGap plugin development, but it seems the source of the solution would be here? https://github.com/Wizcorp/phonegap-plugin-wizCanvas/blob/master/platforms/ios/HelloCordova/Plugins/WizCanvasPlugin/WizCanvasPlugin.m#L98 (iOS)
@bassemBMI If you wanna make a PR to address this, that would be nice. Alternatively, we can first make an issue that describes this problem. There currently aren't many contributors on wizCanvas unfortunately.
Thanks for your responses. I tried with "mainView" because using any other names does not return any response (no success nor fail).
The following code returns the success callback in the example app provided in the repo:
wizCanvas.create('test',{}, function(success){console.log('success',success);}, function(fail){console.log('fail', fail);});
Could you please provide more informations such as logs in XCode and your iOS version? Or a minimal project which have this issue?
the iOS version is 8.1.1. I will check the Xcode log later (I remove the plugin from the project right now). console.log(wizCanvas()) return an object (described in my first comment), this mean that the plugin was loaded successfully ? If yes why the load function doesn't work (it supposed to look for index.js file and load it automatically if exist, but is not the case).
I'm not sure what went wrong only from that. Did you add this code after cordova initialization? Can you provide a minimal project where you have this issue?
Hi, I try to use this plugin in iOS to solve "a video stream placed on top of the HTML view" issue. but I have errors with create() or load() functions:
console.log(wizCanvas); ==> {name: "mainView", views: Object, throwError: function, create: function, remove: function, ...}
wizCanvas.create('mainView',{}, function(success){console.log('success',success);}, function(fail){console.log('fail', fail);}); ==> fail - null
wizCanvas.show('mainView',{}, function(success){console.log('success',success);}, function(fail){console.log('fail', fail);}); ==> TypeError: undefined is not an object (evaluating 'this.views[name].show')
Same error for wizCanvas.load(); ==> TypeError: undefined is not an object (evaluating 'this.views[name].load')
Do I missed something in the configuration ?