Open Venom64bit opened 5 years ago
will combine those special items to one ticket.
what i did for now, but crash
/// Loot-A-Rang - 84342
class spell_item_loot_a_rang : public SpellScriptLoader
{
public:
spell_item_loot_a_rang() : SpellScriptLoader("spell_item_loot_a_rang") { }
class spell_item_loot_a_rang_SpellScript : public SpellScript
{
PrepareSpellScript(spell_item_loot_a_rang_SpellScript);
void HandleAfterCast()
{
Unit* l_Caster = GetCaster();
if (!l_Caster || l_Caster->GetTypeId() != TYPEID_PLAYER)
return;
SpellInfo const* l_SpellInfo = GetSpellInfo();
if (!l_SpellInfo)
return;
float l_Radius = 30.0f;
std::list<Unit*> l_CreatureList;
float x, y, z;
l_Caster->GetPosition(x, y, z);
{
CellCoord pair(Trinity::ComputeCellCoord(x, y));
Cell cell(pair);
cell.SetNoCreate();
const float searchDist = 30.f;
Trinity::AnyDeadUnitObjectInRangeCheck check(l_Caster, searchDist);
Trinity::UnitListSearcher<Trinity::AnyDeadUnitObjectInRangeCheck> searcher(l_Caster, l_CreatureList, check);
TypeContainerVisitor<Trinity::UnitListSearcher<Trinity::AnyDeadUnitObjectInRangeCheck>, GridTypeMapContainer> cSearcher(searcher);
cell.Visit(pair, cSearcher, *(l_Caster->GetMap()), *l_Caster, l_Radius);
}
if (l_CreatureList.empty())
return;
l_Caster->ToPlayer()->SendLoot((*l_CreatureList.begin())->GetGUID(), LOOT_CORPSE);
}
void Register() override
{
AfterCast += SpellCastFn(spell_item_loot_a_rang_SpellScript::HandleAfterCast);
}
};
SpellScript* GetSpellScript() const override
{
return new spell_item_loot_a_rang_SpellScript();
}
};
Links: Item: https://www.wowhead.com/item=40727/gnomish-gravity-well
What is happening: When use notify me that I am in the wrong zone.
What should happen: Usable multiple times in rapid succession until it overheats for a vertical jump effect. However, it CANNOT be used... -In Combat -In non-flying zones. -In Battlegrounds -In Instances -In Arenas
Youtube Video: https://www.youtube.com/watch?v=ECEqWY43Xjs The video shows an item that has the exact same effect, but updated to a more recent patch.
Links: Item: https://www.wowhead.com/item=60854/loot-a-rang Spell: https://www.wowhead.com/spell=140736/loot-a-rang
What is happening: The animation starts correctly but has no effect.
What should happen: It should allow you to collect all the loots from a corpse within 30y.