Open ghost opened 4 years ago
Fixed with the other issue about it
Still not fixed @Rushor
GM contacted me to reopen this issue, its not the same issue as #3589 i will get GM to link this issue to the player so they can add comment here too. it removed their 50 strength enchant Also same as APTX4869s
perma enchant
is this the enchant ? https://wow.gamepedia.com/Mighty_Strength https://cata-twinhead.twinstar.cz/?item=52783
Okay thanks
I got the enchant Might Strength removed from my gloves when used Synapse Springs to my gloves. Also, the enchant should give bonus stats on use, which also does not give.
can confirm Synapse Spring is an secondary and not primary enchantment
thanks @Trunta @Slydee23 :)
can you tell me an echnat where this function is working?
This is sth deep item spell related - will give it to you keader
Idk if this is the awnser to your question but i should be able to enchant my gloves with https://www.wowhead.com/spell=44529/major-agility and https://www.wowhead.com/spell=126734/synapse-springs
The bonus stat from Synapse works but it removes the original enchant from the item which it shouldn't.
You should be able to have both as said above.
Just checked again, now the regular enchant also removes the Synapse Springs enchant from the gloves as well and vice versa.
Sorry but i dont take over someones work (that's why i always rewrite bosses instead try fix). if you start something, you need go until the end.
its back to you @Rushor :)
Thanks @Keader :)
any update?
Same with Swordguard Emproidery (75178) and Flexweave Underlay (55002) on the back
When you apply Synapse Springs on the hand the normal enchant disappears. for example, if you put on your gloves 50 strength then you try to apply Synapse Springs, it will remove 50 strength and that shouldn't happen https://wow.gamepedia.com/Synapse_Springs_(Mark_I) "Synapse Springs is an Engineer-only permanent "enchant" to gloves. This item may be used alongside a normal enchant on the same pair of gloves. When used, it increases either Agility, Intellect or Strength for 10 seconds, depending on what stat is highest."
What is happening: Synapse Springs removes the normal enchant from the gloves
What should happen: Synapse Springs shouldn't remove the normal enchant
Extra info
Also same issue