Open Alucard648 opened 2 years ago
This will go after upcoming reconstruction. First off, I have to release the relatively stable toolkit until start entire rewriting of everything.
What lead to the decision of using javascript for the plugin system BTW? Would using lua be better for the plugin system, as many people already know it and it has the added benefit of not being javascript?
Because its already supported language by Qt itself to make scripts use. The easiest way. I already use Javascript at integrational config packs as a language of configure tools. The lua is used on Engine side to code the game logic.