Is there a method I can call or a way to manually ensure the Automaton is destroyed? In my case I am repeatedly creating an Automaton assigned to the same variable and searching based on it, but memory seem to accumulate, which should not be the case if the previous Automaton was automatically garbage collected. Is there a way I could perhaps trigger the garbage collection?
Hi,
Is there a method I can call or a way to manually ensure the Automaton is destroyed? In my case I am repeatedly creating an Automaton assigned to the same variable and searching based on it, but memory seem to accumulate, which should not be the case if the previous Automaton was automatically garbage collected. Is there a way I could perhaps trigger the garbage collection?
Thanks, Ayaan