Open DeshiDesu opened 1 year ago
This sounds like a client-server desync issue. I would ask the fragile torches dev, as the most important factor here is how he implements the breaking of the torch. Given that it "works" with HCT, this suggests he edited the base torch class, which is usually not the best way to do things. But I would have to know the way they do this to say for sure.
Forge 40.2.10 fragiletorches-1.18.2-1.0.1.jar hardcore_torches_forge-1.18.2-2.4.1.jar
Quick Summary on what Fragile Torches does: Players and mobs have a chance to break a torch when walking through it. Can be avoided by sneaking.
The issue: Walking on lit torches to break them sometimes turn into ghost blocks instead of dropping burnt torches/sticks. Placing any block over the ghost torch will make the torch reappear but the block placed over it is permanently gone. Even at its ghost state, it is still possible to walk over the invisible torch to break itself and receive its drops.