Open DarkChromaMC opened 1 month ago
Looking at the code in question and the 2 TPS threads for ArmorStandEditor....
I dont see how ASE could cause the TPS drop immediately (might be cause it is 8AM CEST on 3/10 and im still waking up), as the code in question runs as follows: https://github.com/Wolfieheart/ArmorStandEditor/blob/2b36e88c7d685f3f4ce65e7ac67325386a813314/src/main/java/io/github/rypofalem/armorstandeditor/PlayerEditorManager.java#L401-L446
Unless there it is not liking the entity.getInventory.GetHolder(); which runs from PlayerEditorManager to the specific menus which themselves are new instances of https://github.com/Wolfieheart/ArmorStandEditor/blob/master/src/main/java/io/github/rypofalem/armorstandeditor/menu/ASEHolder.java
Plus a question or two:
Expected behavior
Smooth container interactions without TPS lag, even with many shulker boxes.
Observed/Actual behavior
Heavy TPS lag occurs when opening or closing a container with multiple shulker boxes.
Steps/models to reproduce
chest.schem.zip hotbar.nbt.zip
Plugin list
ArmorStandEditor 1.21-47
Plugin Version
1.21-47
Server Version
Purpur 1.21.1 (latest - build 2315)
Other
Enabling ArmorStandEditor causes significant TPS drops when players open or close containers holding lots of shulker boxes. Without the plugin, performance remains fully stable under the same conditions.
Please address this issue to ensure optimal server performance. Let me know if more information is needed. Thank you!
Video provided to demonstrate: https://youtu.be/VhPIgemfSso
Spark profile: https://spark.lucko.me/tlGZaWamK5