Open Apteryks opened 4 months ago
icons would be nice to complement an eventual .desktop file, too!
Can confirm that the install target includes a bunch of junk and nothing desirable.
Here's the entire contents:
.../lib/cmake/zstd/zstdTargets.cmake
.../lib/cmake/zstd/zstdTargets-release.cmake
.../lib/cmake/zstd/zstdConfig.cmake
.../lib/cmake/zstd/zstdConfigVersion.cmake
.../lib/pkgconfig/libzstd.pc
.../include/zstd.h
.../include/zdict.h
.../include/zstd_errors.h
.../lib/libzstd.a
.../include/freetype2
.../include/freetype2/ft2build.h
.../include/freetype2/dlg
.../include/freetype2/dlg/output.h
.../include/freetype2/dlg/dlg.h
.../include/freetype2/freetype
.../include/freetype2/freetype/ftsnames.h
.../include/freetype2/freetype/ftlogging.h
.../include/freetype2/freetype/ftotval.h
.../include/freetype2/freetype/ftdriver.h
.../include/freetype2/freetype/fterrdef.h
.../include/freetype2/freetype/freetype.h
.../include/freetype2/freetype/ftoutln.h
.../include/freetype2/freetype/ftlzw.h
.../include/freetype2/freetype/fttypes.h
.../include/freetype2/freetype/ftwinfnt.h
.../include/freetype2/freetype/ftchapters.h
.../include/freetype2/freetype/ftrender.h
.../include/freetype2/freetype/ftincrem.h
.../include/freetype2/freetype/ftmodapi.h
.../include/freetype2/freetype/ftcid.h
.../include/freetype2/freetype/config
.../include/freetype2/freetype/config/ftheader.h
.../include/freetype2/freetype/config/mac-support.h
.../include/freetype2/freetype/config/integer-types.h
.../include/freetype2/freetype/config/ftstdlib.h
.../include/freetype2/freetype/config/public-macros.h
.../include/freetype2/freetype/config/ftmodule.h
.../include/freetype2/freetype/ftfntfmt.h
.../include/freetype2/freetype/ftlcdfil.h
.../include/freetype2/freetype/ftbdf.h
.../include/freetype2/freetype/ftmm.h
.../include/freetype2/freetype/ftbzip2.h
.../include/freetype2/freetype/ftcolor.h
.../include/freetype2/freetype/ftadvanc.h
.../include/freetype2/freetype/ftsynth.h
.../include/freetype2/freetype/ftsystem.h
.../include/freetype2/freetype/fttrigon.h
.../include/freetype2/freetype/tttags.h
.../include/freetype2/freetype/ftgzip.h
.../include/freetype2/freetype/t1tables.h
.../include/freetype2/freetype/ttnameid.h
.../include/freetype2/freetype/ftsizes.h
.../include/freetype2/freetype/ftgasp.h
.../include/freetype2/freetype/ftgxval.h
.../include/freetype2/freetype/ftmac.h
.../include/freetype2/freetype/ftimage.h
.../include/freetype2/freetype/ftparams.h
.../include/freetype2/freetype/ftpfr.h
.../include/freetype2/freetype/ftbitmap.h
.../include/freetype2/freetype/ftlist.h
.../include/freetype2/freetype/otsvg.h
.../include/freetype2/freetype/fterrors.h
.../include/freetype2/freetype/ftmoderr.h
.../include/freetype2/freetype/ftbbox.h
.../include/freetype2/freetype/ftglyph.h
.../include/freetype2/freetype/ftcache.h
.../include/freetype2/freetype/ftstroke.h
.../include/freetype2/freetype/tttables.h
.../include/freetype2/freetype/config/ftconfig.h
.../include/freetype2/freetype/config/ftoption.h
.../lib/pkgconfig/freetype2.pc
.../lib/libfreetype.a
.../lib/cmake/freetype/freetype-config.cmake
.../lib/cmake/freetype/freetype-config-release.cmake
.../lib/cmake/freetype/freetype-config-version.cmake
.../lib/pkgconfig/bullet.pc
.../liblib64/cmake/bullet/UseBullet.cmake
.../liblib64/cmake/bullet/BulletConfig.cmake
.../liblib64/libBulletInverseDynamicsUtils.a
.../include/bullet/InverseDynamics
.../include/bullet/InverseDynamics/BulletInverseDynamicsUtilsCommon.h
.../include/bullet/PhysicsClientC_API.h
.../include/bullet/PhysicsClientSharedMemory_C_API.h
.../include/bullet/PhysicsClientSharedMemory2_C_API.h
.../include/bullet/PhysicsDirectC_API.h
.../include/bullet/PhysicsClientUDP_C_API.h
.../include/bullet/PhysicsClientTCP_C_API.h
.../include/bullet/SharedMemoryInProcessPhysicsC_API.h
.../include/bullet/SharedMemoryPublic.h
.../include/bullet/b3RobotSimulatorClientAPI_NoGUI.h
.../include/bullet/b3RobotSimulatorClientAPI_NoDirect.h
.../include/bullet_robotics/Common2dCanvasInterface.h
.../include/bullet_robotics/CommonCallbacks.h
.../include/bullet_robotics/CommonCameraInterface.h
.../include/bullet_robotics/CommonExampleInterface.h
.../include/bullet_robotics/CommonFileIOInterface.h
.../include/bullet_robotics/CommonGraphicsAppInterface.h
.../include/bullet_robotics/CommonGUIHelperInterface.h
.../include/bullet_robotics/CommonMultiBodyBase.h
.../include/bullet_robotics/CommonParameterInterface.h
.../include/bullet_robotics/CommonRenderInterface.h
.../include/bullet_robotics/CommonRigidBodyBase.h
.../include/bullet_robotics/CommonWindowInterface.h
.../include/bullet_robotics/SimpleCamera.h
.../include/bullet_robotics/geometry.h
.../include/bullet_robotics/model.h
.../include/bullet_robotics/tgaimage.h
.../include/bullet_robotics/our_gl.h
.../include/bullet_robotics/TinyRenderer.h
.../include/bullet_robotics/collisionFilterPlugin.h
.../include/bullet_robotics/pdControlPlugin.h
.../include/bullet_robotics/b3RobotSimulatorClientAPI_NoGUI.h
.../include/bullet_robotics/b3RobotSimulatorClientAPI_NoDirect.h
.../include/bullet_robotics/IKTrajectoryHelper.h
.../include/bullet_robotics/tinyRendererPlugin.h
.../include/bullet_robotics/TinyRendererVisualShapeConverter.h
.../include/bullet_robotics/InProcessMemory.h
.../include/bullet_robotics/PhysicsServer.h
.../include/bullet_robotics/PhysicsClient.h
.../include/bullet_robotics/PhysicsServerSharedMemory.h
.../include/bullet_robotics/PhysicsDirect.h
.../include/bullet_robotics/PhysicsDirectC_API.h
.../include/bullet_robotics/PhysicsServerCommandProcessor.h
.../include/bullet_robotics/b3PluginManager.h
.../include/bullet_robotics/PhysicsClientSharedMemory.h
.../include/bullet_robotics/PhysicsClientSharedMemory_C_API.h
.../include/bullet_robotics/PhysicsClientC_API.h
.../include/bullet_robotics/SharedMemoryPublic.h
.../include/bullet_robotics/Win32SharedMemory.h
.../include/bullet_robotics/PosixSharedMemory.h
.../include/bullet_robotics/b3ResourcePath.h
.../include/bullet_robotics/RobotLoggingUtil.h
.../include/bullet_robotics/b3Clock.h
.../include/bullet_robotics/b3ResourcePath.h
.../include/bullet_robotics/ChromeTraceUtil.h
.../include/bullet_robotics/b3ERPCFMHelper.hpp
.../include/bullet_robotics/b3ReferenceFrameHelper.hpp
.../include/bullet_robotics/tinyxml2.h
.../include/bullet_robotics/tiny_obj_loader.h
.../include/bullet_robotics/stb_image.h
.../include/bullet_robotics/Jacobian.h
.../include/bullet_robotics/LinearR2.h
.../include/bullet_robotics/LinearR3.h
.../include/bullet_robotics/LinearR4.h
.../include/bullet_robotics/MatrixRmn.h
.../include/bullet_robotics/Node.h
.../include/bullet_robotics/Tree.h
.../include/bullet_robotics/VectorRn.h
.../include/bullet_robotics/LoadMeshFromCollada.h
.../include/bullet_robotics/LoadMeshFromObj.h
.../include/bullet_robotics/Wavefront2GLInstanceGraphicsShape.h
.../include/bullet_robotics/BulletMJCFImporter.h
.../include/bullet_robotics/BulletUrdfImporter.h
.../include/bullet_robotics/MyMultiBodyCreator.h
.../include/bullet_robotics/URDF2Bullet.h
.../include/bullet_robotics/UrdfParser.h
.../include/bullet_robotics/urdfStringSplit.h
.../include/bullet_robotics/URDFImporterInterface.h
.../include/bullet_robotics/URDFJointTypes.h
.../include/bullet_robotics/SDFAudioTypes.h
.../include/bullet_robotics/UrdfRenderingInterface.h
.../include/bullet_robotics/MultiBodyCreationInterface.h
.../include/bullet_robotics/b3ImportMeshUtility.h
.../include/bullet_robotics/b3PosixThreadSupport.h
.../include/bullet_robotics/b3Win32ThreadSupport.h
.../include/bullet_robotics/b3ThreadSupportInterface.h
.../include/bullet_robotics/PhysicsClientUDP.h
.../include/bullet_robotics/PhysicsClientUDP_C_API.h
.../include/bullet_robotics/win32.h
.../include/bullet_robotics/unix.h
.../include/bullet_robotics/callbacks.h
.../include/bullet_robotics/list.h
.../include/bullet_robotics/protocol.h
.../include/bullet_robotics/PhysicsClientTCP.h
.../include/bullet_robotics/PhysicsClientTCP_C_API.h
.../include/bullet_robotics/SimpleSocket.h
.../include/bullet_robotics/ActiveSocket.h
.../include/bullet_robotics/PassiveSocket.h
.../liblib64/libBulletRobotics.a
.../lib/pkgconfig/bullet_robotics.pc
.../liblib64/libBulletFileLoader.a
.../include/bullet/BulletFileLoader
.../include/bullet/BulletFileLoader/bDNA.h
.../include/bullet/BulletFileLoader/bCommon.h
.../include/bullet/BulletFileLoader/bFile.h
.../include/bullet/BulletFileLoader/bChunk.h
.../include/bullet/BulletFileLoader/bDefines.h
.../include/bullet/BulletFileLoader/btBulletFile.h
.../include/bullet/BulletFileLoader/autogenerated
.../include/bullet/BulletFileLoader/autogenerated/bullet.h
.../liblib64/libBulletXmlWorldImporter.a
.../include/bullet/BulletXmlWorldImporter
.../include/bullet/BulletXmlWorldImporter/string_split.h
.../include/bullet/BulletXmlWorldImporter/btBulletXmlWorldImporter.h
.../liblib64/libBulletWorldImporter.a
.../include/bullet/BulletWorldImporter
.../include/bullet/BulletWorldImporter/btBulletWorldImporter.h
.../include/bullet/BulletWorldImporter/btWorldImporter.h
.../include/bullet/BulletWorldImporter/btMultiBodyWorldImporter.h
.../liblib64/libConvexDecomposition.a
.../include/bullet/ConvexDecomposition
.../include/bullet/ConvexDecomposition/ConvexDecomposition.h
.../include/bullet/ConvexDecomposition/planetri.h
.../include/bullet/ConvexDecomposition/cd_vector.h
.../include/bullet/ConvexDecomposition/cd_wavefront.h
.../include/bullet/ConvexDecomposition/meshvolume.h
.../include/bullet/ConvexDecomposition/vlookup.h
.../include/bullet/ConvexDecomposition/bestfitobb.h
.../include/bullet/ConvexDecomposition/splitplane.h
.../include/bullet/ConvexDecomposition/float_math.h
.../include/bullet/ConvexDecomposition/ConvexBuilder.h
.../include/bullet/ConvexDecomposition/fitsphere.h
.../include/bullet/ConvexDecomposition/bestfit.h
.../include/bullet/ConvexDecomposition/raytri.h
.../include/bullet/ConvexDecomposition/concavity.h
.../include/bullet/ConvexDecomposition/cd_hull.h
.../liblib64/libHACD.a
.../include/bullet/HACD
.../include/bullet/HACD/hacdHACD.h
.../include/bullet/HACD/hacdICHull.h
.../include/bullet/HACD/hacdVector.h
.../include/bullet/HACD/hacdVector.inl
.../include/bullet/HACD/hacdCircularList.h
.../include/bullet/HACD/hacdManifoldMesh.h
.../include/bullet/HACD/hacdCircularList.inl
.../include/bullet/HACD/hacdGraph.h
.../include/bullet/HACD/hacdVersion.h
.../liblib64/libGIMPACTUtils.a
.../include/bullet/GIMPACTUtils
.../include/bullet/GIMPACTUtils/btGImpactConvexDecompositionShape.h
.../include/bullet/btBulletCollisionCommon.h
.../include/bullet/btBulletDynamicsCommon.h
.../liblib64/libBullet3OpenCL_clew.a
.../include/bullet/Bullet3OpenCL
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VoronoiSimplexSolver.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3GjkEpa.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3OptimizedBvh.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleIndexVertexArray.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ContactCache.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3TriangleCallback.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexPolyhedronCL.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3BvhInfo.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satConcaveKernels.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satKernels.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/bvhTraversal.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/satClipHullContacts.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/mprKernels.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/primitiveContacts.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3StridingMeshInterface.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3ConvexHullContact.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3VectorFloat4.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3QuantizedBvh.h
.../include/bullet/Bullet3OpenCL/NarrowphaseCollision/b3SupportMappings.h
.../include/bullet/Bullet3OpenCL/RigidBody
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhase.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipeline.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuGenericConstraint.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuRigidBodyPipelineInternalData.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuNarrowPhaseInternalData.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuJacobiContactSolver.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverConstraint.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsContactSolver.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuPgsConstraintSolver.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/jointSolver.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernelsNew.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/solveContact.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/solveFriction.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/integrateKernel.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/updateAabbsKernel.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup2.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/batchingKernels.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/solverSetup.h
.../include/bullet/Bullet3OpenCL/RigidBody/kernels/solverUtils.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuSolverBody.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3GpuConstraint4.h
.../include/bullet/Bullet3OpenCL/RigidBody/b3Solver.h
.../include/bullet/Bullet3OpenCL/Raycast
.../include/bullet/Bullet3OpenCL/Raycast/b3GpuRaycast.h
.../include/bullet/Bullet3OpenCL/Raycast/kernels
.../include/bullet/Bullet3OpenCL/Raycast/kernels/rayCastKernels.h
.../include/bullet/Bullet3OpenCL/BroadphaseCollision
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvh.h
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuGridBroadphase.h
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/b3SapAabb.h
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuParallelLinearBvhBroadphase.h
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/parallelLinearBvhKernels.h
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/gridBroadphaseKernels.h
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/kernels/sapKernels.h
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuBroadphaseInterface.h
.../include/bullet/Bullet3OpenCL/BroadphaseCollision/b3GpuSapBroadphase.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/b3LauncherCL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/b3RadixSort32CL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/b3FillCL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BoundSearchCL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/RadixSort32KernelsCL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsFloat4CL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/FillKernelsCL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/CopyKernelsCL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/PrefixScanKernelsCL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/kernels/BoundSearchKernelsCL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanFloat4CL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/b3PrefixScanCL.h
.../include/bullet/Bullet3OpenCL/ParallelPrimitives/b3BufferInfoCL.h
.../include/bullet/Bullet3OpenCL/Initialize
.../include/bullet/Bullet3OpenCL/Initialize/b3OpenCLUtils.h
.../include/bullet/Bullet3OpenCL/Initialize/b3OpenCLInclude.h
.../liblib64/libBullet2FileLoader.a
.../include/bullet/Bullet2FileLoader
.../include/bullet/Bullet2FileLoader/b3Defines.h
.../include/bullet/Bullet2FileLoader/b3Serializer.h
.../include/bullet/Bullet2FileLoader/b3BulletFile.h
.../include/bullet/Bullet2FileLoader/b3File.h
.../include/bullet/Bullet2FileLoader/b3Chunk.h
.../include/bullet/Bullet2FileLoader/autogenerated
.../include/bullet/Bullet2FileLoader/autogenerated/bullet2.h
.../include/bullet/Bullet2FileLoader/b3DNA.h
.../include/bullet/Bullet2FileLoader/b3Common.h
.../liblib64/libBullet3Dynamics.a
.../include/bullet/Bullet3Dynamics
.../include/bullet/Bullet3Dynamics/shared
.../include/bullet/Bullet3Dynamics/shared/b3ConvertConstraint4.h
.../include/bullet/Bullet3Dynamics/shared/b3ContactConstraint4.h
.../include/bullet/Bullet3Dynamics/shared/b3Inertia.h
.../include/bullet/Bullet3Dynamics/shared/b3IntegrateTransforms.h
.../include/bullet/Bullet3Dynamics/ConstraintSolver
.../include/bullet/Bullet3Dynamics/ConstraintSolver/b3PgsJacobiSolver.h
.../include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverConstraint.h
.../include/bullet/Bullet3Dynamics/ConstraintSolver/b3SolverBody.h
.../include/bullet/Bullet3Dynamics/ConstraintSolver/b3ContactSolverInfo.h
.../include/bullet/Bullet3Dynamics/ConstraintSolver/b3JacobianEntry.h
.../include/bullet/Bullet3Dynamics/ConstraintSolver/b3Point2PointConstraint.h
.../include/bullet/Bullet3Dynamics/ConstraintSolver/b3FixedConstraint.h
.../include/bullet/Bullet3Dynamics/ConstraintSolver/b3Generic6DofConstraint.h
.../include/bullet/Bullet3Dynamics/ConstraintSolver/b3TypedConstraint.h
.../include/bullet/Bullet3Dynamics/b3CpuRigidBodyPipeline.h
.../liblib64/libBullet3Collision.a
.../include/bullet/Bullet3Collision
.../include/bullet/Bullet3Collision/BroadPhaseCollision
.../include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPair.h
.../include/bullet/Bullet3Collision/BroadPhaseCollision/b3OverlappingPairCache.h
.../include/bullet/Bullet3Collision/BroadPhaseCollision/shared
.../include/bullet/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h
.../include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvh.h
.../include/bullet/Bullet3Collision/BroadPhaseCollision/b3BroadphaseCallback.h
.../include/bullet/Bullet3Collision/BroadPhaseCollision/b3DynamicBvhBroadphase.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RigidBodyCL.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3RigidBodyData.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3MprPenetration.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhTraversal.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ClipFaces.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindConcaveSatAxis.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3FindSeparatingAxis.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ContactSphereSphere.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3UpdateAabbs.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ContactConvexConvexSAT.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3QuantizedBvhNodeData.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3NewContactReduction.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Collidable.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3BvhSubtreeInfoData.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3Contact4Data.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/shared/b3ReduceContacts.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/b3ConvexUtility.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Contact4.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/b3CpuNarrowPhase.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/b3Config.h
.../include/bullet/Bullet3Collision/NarrowPhaseCollision/b3RaycastInfo.h
.../liblib64/libBullet3Geometry.a
.../include/bullet/Bullet3Geometry
.../include/bullet/Bullet3Geometry/b3ConvexHullComputer.h
.../include/bullet/Bullet3Geometry/b3AabbUtil.h
.../include/bullet/Bullet3Geometry/b3GrahamScan2dConvexHull.h
.../include/bullet/Bullet3Geometry/b3GeometryUtil.h
.../liblib64/libBulletInverseDynamics.a
.../include/bullet/BulletInverseDynamics
.../include/bullet/BulletInverseDynamics/details
.../include/bullet/BulletInverseDynamics/btBulletCollisionCommon.h
.../liblib64/libBulletSoftBody.a
.../include/bullet/BulletSoftBody
.../include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h
.../include/bullet/BulletSoftBody/btSoftBodyInternals.h
.../include/bullet/BulletSoftBody/btDeformableMultiBodyConstraintSolver.h
.../include/bullet/BulletSoftBody/btConjugateGradient.h
.../include/bullet/BulletSoftBody/btDeformableBodySolver.h
.../include/bullet/BulletSoftBody/btDeformableContactProjection.h
.../include/bullet/BulletSoftBody/btDeformableGravityForce.h
.../include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h
.../include/bullet/BulletSoftBody/btSoftBodyHelpers.h
.../include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h
.../include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h
.../include/bullet/BulletSoftBody/btSoftBody.h
.../include/bullet/BulletSoftBody/btDeformableCorotatedForce.h
.../include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h
.../include/bullet/BulletSoftBody/btSoftBodyData.h
.../include/bullet/BulletSoftBody/btDeformableMassSpringForce.h
.../include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h
.../include/bullet/BulletSoftBody/btDeformableLinearElasticityForce.h
.../include/bullet/BulletSoftBody/btDeformableNeoHookeanForce.h
.../include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h
.../include/bullet/BulletSoftBody/btSoftMultiBodyDynamicsWorld.h
.../include/bullet/BulletSoftBody/btDeformableContactConstraint.h
.../include/bullet/BulletSoftBody/btDeformableLagrangianForce.h
.../include/bullet/BulletSoftBody/btDeformableBackwardEulerObjective.h
.../include/bullet/BulletSoftBody/btCGProjection.h
.../include/bullet/BulletSoftBody/btPreconditioner.h
.../include/bullet/BulletSoftBody/btSparseSDF.h
.../include/bullet/BulletSoftBody/btDeformableMultiBodyDynamicsWorld.h
.../include/bullet/BulletSoftBody/btSoftBodySolvers.h
.../include/bullet/BulletSoftBody/DeformableBodyInplaceSolverIslandCallback.h
.../liblib64/libBulletCollision.a
.../include/bullet/BulletCollision
.../include/bullet/BulletCollision/Gimpact
.../include/bullet/BulletCollision/Gimpact/gim_memory.h
.../include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h
.../include/bullet/BulletCollision/Gimpact/gim_pair.h
.../include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h
.../include/bullet/BulletCollision/Gimpact/btBoxCollision.h
.../include/bullet/BulletCollision/Gimpact/gim_box_set.h
.../include/bullet/BulletCollision/Gimpact/btGImpactBvhStructs.h
.../include/bullet/BulletCollision/Gimpact/btGImpactShape.h
.../include/bullet/BulletCollision/Gimpact/gim_linear_math.h
.../include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h
.../include/bullet/BulletCollision/Gimpact/btGImpactBvh.h
.../include/bullet/BulletCollision/Gimpact/gim_tri_collision.h
.../include/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h
.../include/bullet/BulletCollision/Gimpact/gim_radixsort.h
.../include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h
.../include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h
.../include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h
.../include/bullet/BulletCollision/Gimpact/gim_math.h
.../include/bullet/BulletCollision/Gimpact/gim_bitset.h
.../include/bullet/BulletCollision/Gimpact/gim_hash_table.h
.../include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvhStructs.h
.../include/bullet/BulletCollision/Gimpact/gim_box_collision.h
.../include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h
.../include/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h
.../include/bullet/BulletCollision/Gimpact/gim_contact.h
.../include/bullet/BulletCollision/Gimpact/gim_array.h
.../include/bullet/BulletCollision/Gimpact/btContactProcessing.h
.../include/bullet/BulletCollision/Gimpact/gim_geometry.h
.../include/bullet/BulletCollision/Gimpact/gim_geom_types.h
.../include/bullet/BulletCollision/Gimpact/btClipPolygon.h
.../include/bullet/BulletCollision/Gimpact/btGeometryOperations.h
.../include/bullet/BulletCollision/Gimpact/btQuantization.h
.../include/bullet/BulletCollision/CollisionShapes
.../include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h
.../include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h
.../include/bullet/BulletCollision/CollisionShapes/btShapeHull.h
.../include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h
.../include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h
.../include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h
.../include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h
.../include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h
.../include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
.../include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h
.../include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h
.../include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h
.../include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h
.../include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h
.../include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h
.../include/bullet/BulletCollision/CollisionShapes/btConvexShape.h
.../include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h
.../include/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.h
.../include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h
.../include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h
.../include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
.../include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h
.../include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h
.../include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h
.../include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h
.../include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h
.../include/bullet/BulletCollision/CollisionShapes/btSphereShape.h
.../include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h
.../include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h
.../include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h
.../include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h
.../include/bullet/BulletCollision/CollisionShapes/btMaterial.h
.../include/bullet/BulletCollision/CollisionShapes/btBoxShape.h
.../include/bullet/BulletCollision/CollisionShapes/btConeShape.h
.../include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h
.../include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h
.../include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h
.../include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h
.../include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h
.../include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
.../include/bullet/BulletCollision/CollisionShapes/btMiniSDF.h
.../include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h
.../include/bullet/BulletCollision/BroadphaseCollision
.../include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
.../include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h
.../include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h
.../include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h
.../include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h
.../include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h
.../include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3Internal.h
.../include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h
.../include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h
.../include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h
.../include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h
.../include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h
.../include/bullet/BulletCollision/NarrowPhaseCollision
.../include/bullet/BulletCollision/NarrowPhaseCollision/btComputeGjkEpaPenetration.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa3.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btMprPenetration.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btGjkCollisionDescription.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h
.../include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h
.../include/bullet/BulletCollision/CollisionDispatch
.../include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h
.../include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h
.../include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h
.../include/bullet/BulletCollision/CollisionDispatch/btCompoundCompoundCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h
.../include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h
.../include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h
.../include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h
.../include/bullet/BulletCollision/CollisionDispatch/btHashedSimplePairCache.h
.../include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h
.../include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcherMt.h
.../include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h
.../include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h
.../include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h
.../include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btCollisionWorldImporter.h
.../include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h
.../include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
.../include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h
.../include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h
.../include/bullet/BulletCollision/btBulletCollisionCommon.h
.../liblib64/libBulletDynamics.a
.../include/bullet/BulletDynamics
.../include/bullet/BulletDynamics/Vehicle
.../include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h
.../include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h
.../include/bullet/BulletDynamics/Vehicle/btWheelInfo.h
.../include/bullet/BulletDynamics/MLCPSolvers
.../include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolver.h
.../include/bullet/BulletDynamics/MLCPSolvers/btPATHSolver.h
.../include/bullet/BulletDynamics/MLCPSolvers/btMLCPSolverInterface.h
.../include/bullet/BulletDynamics/MLCPSolvers/btLemkeAlgorithm.h
.../include/bullet/BulletDynamics/MLCPSolvers/btLemkeSolver.h
.../include/bullet/BulletDynamics/MLCPSolvers/btDantzigLCP.h
.../include/bullet/BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h
.../include/bullet/BulletDynamics/MLCPSolvers/btDantzigSolver.h
.../include/bullet/BulletDynamics/Featherstone
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyLinkCollider.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraint.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyJointMotor.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyLink.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyPoint2Point.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyGearConstraint.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBody.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h
.../include/bullet/BulletDynamics/Featherstone/btMultiBodyJointFeedback.h
.../include/bullet/BulletDynamics/Character
.../include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h
.../include/bullet/BulletDynamics/Character/btKinematicCharacterController.h
.../include/bullet/BulletDynamics/ConstraintSolver
.../include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h
.../include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.h
.../include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btGearConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btBatchedConstraints.h
.../include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h
.../include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h
.../include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h
.../include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h
.../include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.h
.../include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btFixedConstraint.h
.../include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h
.../include/bullet/BulletDynamics/Dynamics
.../include/bullet/BulletDynamics/Dynamics/btActionInterface.h
.../include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h
.../include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h
.../include/bullet/BulletDynamics/Dynamics/btRigidBody.h
.../include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.h
.../include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h
.../include/bullet/BulletDynamics/Dynamics/btSimulationIslandManagerMt.h
.../include/bullet/BulletDynamics/btBulletDynamicsCommon.h
.../liblib64/libLinearMath.a
.../include/bullet/LinearMath
.../include/bullet/LinearMath/btImplicitQRSVD.h
.../include/bullet/LinearMath/btTransform.h
.../include/bullet/LinearMath/btConvexHull.h
.../include/bullet/LinearMath/btMinMax.h
.../include/bullet/LinearMath/btMatrixX.h
.../include/bullet/LinearMath/btStackAlloc.h
.../include/bullet/LinearMath/btMotionState.h
.../include/bullet/LinearMath/btVector3.h
.../include/bullet/LinearMath/btConvexHullComputer.h
.../include/bullet/LinearMath/btQuadWord.h
.../include/bullet/LinearMath/btGeometryUtil.h
.../include/bullet/LinearMath/btAlignedAllocator.h
.../include/bullet/LinearMath/btDefaultMotionState.h
.../include/bullet/LinearMath/btList.h
.../include/bullet/LinearMath/btHashMap.h
.../include/bullet/LinearMath/btSpatialAlgebra.h
.../include/bullet/LinearMath/btRandom.h
.../include/bullet/LinearMath/btSerializer.h
.../include/bullet/LinearMath/btScalar.h
.../include/bullet/LinearMath/TaskScheduler
.../include/bullet/LinearMath/TaskScheduler/btThreadSupportInterface.h
.../include/bullet/LinearMath/btQuaternion.h
.../include/bullet/LinearMath/btPolarDecomposition.h
.../include/bullet/LinearMath/btCpuFeatureUtility.h
.../include/bullet/LinearMath/btTransformUtil.h
.../include/bullet/LinearMath/btAabbUtil2.h
.../include/bullet/LinearMath/btQuickprof.h
.../include/bullet/LinearMath/btPoolAllocator.h
.../include/bullet/LinearMath/btIDebugDraw.h
.../include/bullet/LinearMath/btMatrix3x3.h
.../include/bullet/LinearMath/btGrahamScan2dConvexHull.h
.../include/bullet/LinearMath/btThreads.h
.../include/bullet/LinearMath/btAlignedObjectArray.h
.../liblib64/libBullet3Common.a
.../include/bullet/Bullet3Common
.../include/bullet/Bullet3Common/b3CommandLineArgs.h
.../include/bullet/Bullet3Common/b3Vector3.h
.../include/bullet/Bullet3Common/b3QuadWord.h
.../include/bullet/Bullet3Common/b3Quaternion.h
.../include/bullet/Bullet3Common/b3AlignedAllocator.h
.../include/bullet/Bullet3Common/b3Matrix3x3.h
.../include/bullet/Bullet3Common/shared
.../include/bullet/Bullet3Common/shared/b3Float4.h
.../include/bullet/Bullet3Common/shared/b3Int4.h
.../include/bullet/Bullet3Common/shared/b3Int2.h
.../include/bullet/Bullet3Common/shared/b3Mat3x3.h
.../include/bullet/Bullet3Common/shared/b3Quat.h
.../include/bullet/Bullet3Common/shared/b3PlatformDefinitions.h
.../include/bullet/Bullet3Common/b3PoolAllocator.h
.../include/bullet/Bullet3Common/b3Transform.h
.../include/bullet/Bullet3Common/b3MinMax.h
.../include/bullet/Bullet3Common/b3HashMap.h
.../include/bullet/Bullet3Common/b3StackAlloc.h
.../include/bullet/Bullet3Common/b3TransformUtil.h
.../include/bullet/Bullet3Common/b3FileUtils.h
.../include/bullet/Bullet3Common/b3Random.h
.../include/bullet/Bullet3Common/b3Scalar.h
.../include/bullet/Bullet3Common/b3ResizablePool.h
.../include/bullet/Bullet3Common/b3Logging.h
.../include/bullet/Bullet3Common/b3AlignedObjectArray.h
Hi,
The default installation target left me with this:
It seems more concerned with installing the bundled dependencies of the game than the game itself. I'd suggest this to be changed to installing at least a
bin/overgrowth
binary along ashare/applications/overgrowth.desktop
file, so that it can be launched from a GNU/Linux desktop environment menus.