WolfireGames / overgrowth

Open Source codebase of the game Overgrowth by Wolfire Games LLC
Apache License 2.0
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Characters now render correctly even if their scale is incredibly large or incredibly small. #144

Open Glimps3 opened 2 months ago

Glimps3 commented 2 months ago

There's a textfile that explains stuffs.

Glimps3 commented 2 months ago

Character Scale related fixes having to do with rendering - Testing and Other Fun Information.txt

Glimps3 commented 2 months ago

Updates: kCullRadius has now been made a member variable of the movement object class. 'clamp' and 'max" are now used where appropriate. There's that thing about avoiding multiple accessor-chain calls which is now in place, and I also went back through the "Disable Editor Tools In Media Mode" thing and did the same there too.