Found bug with Local Statistics Matching where it causes the effect shown here: https://slow.pics/c/JxDvBZYS
Not sure as to what the fix is
Issue persists no matter what I do on some frames. Setting higher radius seems to make it much more noticeable. I've tried adding std.Limiter calls as well to the source clips and or after the LocalStatisticsMatching call and it still happens.
Found bug with Local Statistics Matching where it causes the effect shown here: https://slow.pics/c/JxDvBZYS Not sure as to what the fix is
Issue persists no matter what I do on some frames. Setting higher radius seems to make it much more noticeable. I've tried adding std.Limiter calls as well to the source clips and or after the LocalStatisticsMatching call and it still happens.