Closed ColonelKai closed 2 years ago
Unfortunately attributes cannot be changed by items, as they are not actually part of the item.
The attributes are part of the entity. For example generic.attack_damage
varies depending on the entity and the modifiers change the behavior.
The wiki has a lot of useful information about that https://minecraft.fandom.com/wiki/Attribute
Does a, for example, 10% damage modifier when on main hand, increase the base attack damage of a sword? ex. an iron sword has 6 attack damage, when I apply a +10% Generic Attack Modifier, does that increase it to a 6.6?
I think the base is 2 so it would result in 6.2... I think. I don't use modifiers very often, so perhaps there are some tutorials on yt, etc. that could help you and explain it a bit better.
Thanks for the help!
Describe the solution you'd like Ability to change the
as opposed to just being able to put modifiers on (like the +10% damage kind of stuff). I'm sorry if there is a way to do this I just couldn't find it.
generic.attack_damage
(this thing)