This fixes the issue where the texture isn't applied to items when using the AbstractItemBuilder#setPlayerHeadValue or other related methods, caused by missing skull owner name.
Adds new methods and functions that provide an option to specify the name and uuid of the skull owner when creating the player head item stack.
This fixes the issue where the texture isn't applied to items when using the AbstractItemBuilder#setPlayerHeadValue or other related methods, caused by missing skull owner name. Adds new methods and functions that provide an option to specify the name and uuid of the skull owner when creating the player head item stack.