Wolke-Puppenspieler / glidehqplusglitch64

Automatically exported from code.google.com/p/glidehqplusglitch64
0 stars 0 forks source link

F-ZeroX - depth issue? #206

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Just before you enter the covered track portion, bang your vehicle against the 
left & right side of the track.
The top layer texture will recede and disappear especially when your vehicle 
bang to the extreme left or right side of the track.
It is ok when it moves to the centre. (see attached images)

Very similar to Zelda disappearing mudtrack when you moves towards the camera 
until z-mode fix it.

Original issue reported on code.google.com by pokefan0...@gmail.com on 10 Nov 2010 at 2:39

Attachments:

GoogleCodeExporter commented 9 years ago
happens on trunk and hwfbe version - tested on 1964.

Original comment by pokefan0...@gmail.com on 10 Nov 2010 at 2:41

GoogleCodeExporter commented 9 years ago
Please close this issue.
It has not happened anymore.

Original comment by pokefan0...@gmail.com on 22 Aug 2011 at 8:33

GoogleCodeExporter commented 9 years ago

Original comment by gon...@ngs.ru on 30 Aug 2011 at 2:42