I found another file from an older game version that can't be open in the current WKit build. It's one of mine, so it has definitely not been fucked with, but it would be great if it could be made compatible (because other people will likely face the same problem).
w_zarroc_mesh_entity.zip
[28/01/2024 10:17:59] [Warning ] Unable to open file: F:\CyberpunkFiles\weapons\zarroc\source\archive\manavortex\weapons\melee\zarroc\w_zarroc_mesh_entity.ent
[28/01/2024 10:22:22] [Error ] Message: Exception of type 'System.Exception' was thrown.
Source: WolvenKit.RED4
StackTrace: at WolvenKit.RED4.IO.Red4Reader.GetStringValue(UInt16 index, Boolean isTypeInfo) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Types\IO\Red4Reader.cs:line 62
at WolvenKit.RED4.IO.Red4Reader.ReadCName() in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Types\IO\Red4Reader.cs:line 190
at WolvenKit.RED4.Types.worldCompiledEffectInfo.CustomRead(Red4Reader reader, UInt32 size, CName propertyName) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Types\ClassesExt\CustomData\worldCompiledEffectInfo.cs:line 35
at WolvenKit.RED4.Archive.IO.RedPackageReader.ReadClass(RedBaseClass cls, UInt32 size) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Archive\IO\RedPackageReader.cs:line 85
at WolvenKit.RED4.IO.Red4Reader.ReadClass(List`1 redTypeInfos, UInt32 size) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Types\IO\Red4Reader.cs:line 139
at WolvenKit.RED4.IO.Red4Reader.Read(List`1 redTypeInfos, UInt32 size) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Types\IO\Red4Reader.cs:line 767
at WolvenKit.RED4.Archive.IO.RedPackageReader.ReadClass(RedBaseClass cls, UInt32 size) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Archive\IO\RedPackageReader.cs:line 89
at WolvenKit.RED4.Archive.IO.RedPackageReader.ReadBuffer(RedBuffer buffer) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Archive\IO\RedPackageReader.File.cs:line 129
at WolvenKit.RED4.Archive.IO.entEntityTemplateReader.ReadBuffer(RedBuffer buffer) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Archive\IO\entEntityTemplateReader.cs:line 18
at WolvenKit.RED4.Archive.IO.CR2WReader.ParseBuffer(RedBuffer buffer) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Archive\IO\CR2WReader.File.cs:line 296
at WolvenKit.RED4.Archive.IO.CR2WReader.ReadFile(CR2WFile& file, Boolean parseBuffer) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.RED4\Archive\IO\CR2WReader.File.cs:line 149
at WolvenKit.RED4.CR2W.Red4ParserService.TryReadRed4File(Stream stream, CR2WFile& redFile) in C:\Users\manav\Documents\01_coding\_Cyberpunk\WolvenKit\WolvenKit.Common\RED4\Red4ParserService.cs:line 76
I found another file from an older game version that can't be open in the current WKit build. It's one of mine, so it has definitely not been fucked with, but it would be great if it could be made compatible (because other people will likely face the same problem). w_zarroc_mesh_entity.zip