Closed Vinzuerio closed 2 years ago
Fixed on Dev-branch.
Weapon positioning is now exactly at the center of prop;
No longer using Player's Hull, and instead using Prop Position + OBB:Centers()
Extra: Fixed Muzzleflash & Remodelled some models to correct attachment positions
Muzzleflash for Last Prop Standing being inaccurate if it was seen from other player's perspective