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WonderlandEngine
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api
Wonderland Engine's JavaScript API.
MIT License
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Bump to 1.2.3
#26
DavidPeicho
closed
2 weeks ago
0
Bump to 1.2.0
#25
DavidPeicho
closed
5 months ago
0
exposing transform parameters in Physx component
#24
yinchy
opened
6 months ago
1
Material texture properties set to null raise an error
#23
signorpipo
opened
6 months ago
0
Issue in Lights - When loaded a model at runtime.
#22
Tajammal-Maqbool
opened
6 months ago
3
Running test as a user is complex
#21
DavidPeicho
closed
5 months ago
1
1.1.5
#20
DavidPeicho
closed
9 months ago
0
Add children getter with out
#19
signorpipo
closed
9 months ago
5
Add getter for material params
#18
signorpipo
closed
9 months ago
3
Index data getter with out params
#17
signorpipo
closed
2 months ago
1
Add getter with out params
#16
signorpipo
closed
9 months ago
3
Add rayhit getters with out param
#15
signorpipo
closed
9 months ago
2
Add get engine where missing (minus WASM)
#14
signorpipo
closed
9 months ago
1
1.1.3
#13
DavidPeicho
closed
1 year ago
0
Corrected index.html
#12
kgish
opened
1 year ago
1
Fix addComponent typings and docstring
#11
rafern
closed
9 months ago
4
Inconsistency in VSCode / Sublime overload comments and Typedoc
#10
DavidPeicho
opened
1 year ago
0
Loading scene file fail if Component.reset() throws
#9
DavidPeicho
closed
1 year ago
1
1.0.1
#8
DavidPeicho
closed
1 year ago
0
Add logos
#7
DavidPeicho
closed
1 year ago
0
Add development build with extra safety net
#6
DavidPeicho
opened
1 year ago
0
Add missing overloads to getComponents
#5
rafern
closed
1 year ago
3
Merge 1.0.0-rc.2
#4
DavidPeicho
closed
1 year ago
0
Add a way to skip init and start when adding a component
#3
signorpipo
opened
1 year ago
2
Infer MeshAttribute return types
#2
rafern
closed
1 year ago
1
0.9.5
#1
DavidPeicho
closed
1 year ago
0