WookieeMatt / Essence20

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GI-Joe and Transformers #193

Closed guswadsworth12 closed 1 year ago

guswadsworth12 commented 2 years ago

Add in the Transformer and GI-Joe SHeets.

Differences: The front page of the character sheet changes are really simple.

Backside

phildominguez commented 2 years ago

image Should we make Faction a text input? Radios? Dropdown?

guswadsworth12 commented 2 years ago

I think that radials make sense honestly.

guswadsworth12 commented 2 years ago

GI Joe's get a Focus (essentially a subclass) alongside their role. image

Training and Qualifications image

guswadsworth12 commented 2 years ago

image Faction and Energon

image image Harpoints PG 114

image Alt Mode Pg 46

phildominguez commented 2 years ago

@guswadsworth12 Energon is just a reskin of Personal Power, right? Which is actually just a Class Feature that's created by default when a PR is made, so we can just tweak that string when a Transformer is created.

phildominguez commented 2 years ago

image There's a bunch more going on with Hardpoints than that single field in the character sheet lets on. Edit: I misread. There's a Weapons section and a separate Hardpoints section.

phildominguez commented 2 years ago

I'm thinking we have a Weapon Hardpoints section and a Non-Weapon Hardpoints section. Weapon Hardpoints will inherit the normal Weapon fields, plus Hardpoints Cost, a Reinforced boolean, and Hardpoint Type (integrated or external). Non-Weapon Hardpoints have Alt Mode, Bot Mode, Prerequisite, Hardpoints Cost, and Hardpoint Type. Transformers will need External Hardpoints and Internal Hardpoints attributes.

phildominguez commented 1 year ago

Should alt mode weapons (attacks) just be the same as normal weapons? They really simplified them on the sheet, but I'm not sure that they are any different. Maybe they're referring to the Ram and Flyby attacks?