Open SiarheiPilat opened 4 months ago
How that editor setting looks:
Hey there, this is fixed on the development branch and will be in the next release just coming up. I've rewritten how game objects + components are iterated over which should fix odd occurrences like this.
Thanks for noticing this though, as this also breaks worse when you try deleting any instance after this occurs.
any news on when the new release comes out @WooshiiDev ?
thx in advance
Unity version: 2022.3.14f1
The bug: Gameobject that has children doesn't have a dropdown icon that user clicks to expand/collapse children hierarchy making it look like the gameobject has no children. Gameobject that have no children incorrectly display dropdown icons. Could be that it's either showing that all top level gameobjects have children or that all top level gameobjects have no children.
To reproduce:
Bug screenshots:
How it should be:
![image](https://github.com/WooshiiDev/HierarchyDecorator/assets/6730146/1159c9a0-62cf-4e95-b88e-f21364ac71a0)