WorldSellerGame / world-seller

a cool game about selling the world
https://play.worldsellergame.com
4 stars 1 forks source link

Continuous Character Status #144

Closed B-NUTT closed 1 year ago

B-NUTT commented 1 year ago

After combat damage and status effects could be continuous and fall off either over time or with the use of items. With hp and energy being regained at a flat rate and status effects falling off at a flat rate as well (although status effects may not need to persist). The goal of this system is to provide a way to prevent the character from spamming combats if said combats are close. If they die there should be an associated time penalty as well.

Side Issue: Making items useable at any time in a dungeon/out of the dungeon would help make this work. Item slots always being accessible/visible and being able to monch food on demand.