stim1 --> stim2 --> ...
^ \ ^ \
| v | v
entry --> idle1 idle2 ...
Where the ^ and > transitions are triggered by a button press from the experimenter, and the v transitions are triggered by the end of the stimulus animation.
This structure allows for flexibility in which idle/listening animation we want to use. If certain recordings include a problematic listening animation (e.g. turning head to look at a non-existent screen) we can simply cut the animation short after the question part, and automatically transition into a listening animation from a different recording.
Best way to do this:
Where the
^
and>
transitions are triggered by a button press from the experimenter, and thev
transitions are triggered by the end of the stimulus animation.This structure allows for flexibility in which idle/listening animation we want to use. If certain recordings include a problematic listening animation (e.g. turning head to look at a non-existent screen) we can simply cut the animation short after the question part, and automatically transition into a listening animation from a different recording.