Open rdw-software opened 4 years ago
Is this limited to ICC? I can't tell from the comments, but there was this:
the icc mount attempts doesnt show in chat wel the other mounts but not the icc mount
One of my Invincible attempts was skipped today, but all my other attempts have worked so far so I've failed to reproduce it. Something weird is happening though...
The encounter seems to be bugged currently. You can now kill The Lich King before the role-play ends, after Tirion charges him and he's floating in the air. At that point the portal to the entrance spawns even if you haven't killed him and you're stuck in combat. The Lich King can still be killed and looted, but combat doesn't end until you leave the instance or force-drop with something like Vanish. Because of this, you can also loot him before ENCOUNTER_END
triggers. This may be causing rarity to miss attempts in some cases? When I tried to reproduce it, the attempt was counted from statistics when I left the instance and combat finally dropped.
Will update if I learn anything new.
It may be related to this issue, where it seems WoW isn't even counting attempts for Firelands in the statistics right now. It's possible the Invincible statistics aren't updating in certain situations as well? If that's true, it could be on WoW's end. Tested on a character with no previous attempts.
While I'm not sure what's with this issue, I do know the following:
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should have no effect on tracking attempts for itI'm not sure why the author of Rarity did this exactly, but it seems statistics are only updated outside of combat. I recall there being a comment about the API calls "timing out" or similar if used in combat, but I haven't followed up to see if this still holds true or if there is a way around it.
Ahh I wasn't aware of the Timewalking issues so thanks for the info! I'll update if I notice any other patterns, but it happens so rarely...
Because of this, you can also loot him before
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triggers. This may be causing rarity to miss attempts in some cases?
The fight is super bugged; first time you kill LK on a toon, the fight ends normally. All subsequent kills on that toon, the fight never ends, until you leave the instance. I've tried, waiting up to 5 minutes after fight, and was still in combat. I've tried to let the role play, play out (and then wait an additional 30ish seconds) before I killed LK, and still fight didn't end. It's just horribly bugged..
Indeed, but any attempt counted using the statistics method will still be added as soon as the player leaves combat. Therefore, it shouldn't really be a problem and more of a nuisance :)
Source: Curse
Screenshots not being taken might be a separate issue?