Open Flynsarmy opened 2 years ago
I have a theory about what's going on here and how #3 is probably related. I'm using DS4Windows to get my PS5 controller working in non-steam games. When I booted your game, it detected multiple controllers and asked which I wanted to use - XInput or PS5.
I have a feeling the game is actually using both at the same time - so input commands are all doubled up. That would explain the menu opening and closing and also the skipped menu navigation.
Steps to replicate:
Here's a short video of me pressing start 3 times: https://user-images.githubusercontent.com/334808/181143648-c4d946bd-e8d3-4c17-8ac8-d75d9512eeec.mp4
Godot 3.5 RC7. Windows 10 with PS5 controller connected.