Wumpf / blub

3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
MIT License
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Dynamic solver iteration count #36

Closed Wumpf closed 4 years ago

Wumpf commented 4 years ago

Right now the solver(s) just guess how long they need to run. Could compute error every couple of steps and decide if it should keep going or not - this way the performance will be adaptive to factors like turbulence, resolution and more!