Open killkrt opened 2 years ago
same issue, did you figure it out?
No, I gave up, the project seems to be abandoned, though.
yeah I haven't touched anything here in ages. The wgpu version used is beyond ancient and there's too many things I'd do differently nowadays
yeah I haven't touched anything here in ages. The wgpu version used is beyond ancient and there's too many things I'd do differently nowadays
@Wumpf just watched your awesome presentation on the rust game dev youtube channel https://youtu.be/Yzr9va5UtiE?si=q_XSB5LV_G1fawa7
Really curious about how you would approach this nowadays!
Cheers :)
@jmatsushita thank you :)
Hmm where to start.... it's been so long ago, but here's a few things off the top of my head:
Software version: 3f5be1e657513ec4fb2a36b47d9487ff5a7d6507
Issue: Panic at startup (executing in release mode) with the following error:
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Decoding(DecodingError { format: Exact(Hdr), underlying: Some(RadianceHdrSignatureInvalid) })', src/renderer/background.rs:110:68
In debug mode I have this different error:
System details: OS: Arch Linux 64 bit (Kernel 5.18.16) GCC: 12.1.1 Windows manager: i3 Hardware: NUC8I5BEH2 Rust: 1.62.1