Wurst-Imperium / Wurst7

Minecraft Wurst Hacked Client v7
https://www.wurstclient.net/download/?utm_source=GitHub&utm_medium=Wurst+Client&utm_content=Wurst7+GitHub+repo+sidebar+website+link
GNU General Public License v3.0
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Translation Send Chatting #1021

Closed JAXPLE closed 4 months ago

JAXPLE commented 5 months ago

Description

It translates the chat into a translated word, writes it, and transmits it.

Testing

https://youtu.be/WYA6jvYnnjE

References

List any related issues, forum posts, videos and such here.

coderabbitai[bot] commented 5 months ago
Walkthrough ## Walkthrough The recent changes to `ChatTranslatorHack.java` enhance the functionality by implementing the `ChatOutputListener` interface, introducing a new setting (`CheckboxSetting`) for sending translated messages to the chat. Upon message sending (`onSentMessage` event), the logic now includes sending translated messages, making interactions more dynamic and interactive. ## Changes | File | Change Summary | |-----------------------------------------|---------------------------------------------------------| | `src/.../ChatTranslatorHack.java` | Implemented `ChatOutputListener`, added `CheckboxSetting` for chat translation, and updated `onSentMessage` logic. | ## Sequence Diagram(s) ```mermaid sequenceDiagram participant User participant ChatTranslatorHack participant ChatOutputEvent participant ChatSystem User->>ChatSystem: Send raw message ChatSystem->>ChatTranslatorHack: Trigger onSentMessage event ChatTranslatorHack->>ChatTranslatorHack: Process translation logic ChatTranslatorHack->>ChatOutputEvent: Send translated message ChatOutputEvent->>ChatSystem: Display translated message ChatSystem->>User: Show translated message in chat ``` This sequence diagram outlines the new interaction flow when a user sends a chat message, demonstrating how the translated message is processed and displayed.

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R3DZ00M commented 5 months ago

Yay! can't wait for this to get added!

Alexander01998 commented 4 months ago

Hey @JAXPLE!

Thanks for the PR, but unfortunately this approach of reversing the languages isn't going to work.

Google Translate has a special "auto detect" option that only works on the input language. That's why we have two different enums: FromLanguage and ToLanguage. Swapping the languages means it would end up trying to translate from English to Auto Detect by default, which it can't do because the output language can't be auto-detected.

I think we need a fundamentally different approach to make translating sent messages work in a way that's intuitive to the user and supports auto-detection correctly. I have some ideas for how that might work, but I'll be closing this PR for now.