Wutname1 / SpartanUI

SpartanUI
http://spartanui.net
Mozilla Public License 2.0
29 stars 11 forks source link

sui move bug #343

Closed randomcrazylady closed 4 years ago

randomcrazylady commented 4 years ago

I can enter the /sui move without issue and move the frames around as needed, but once I've gotten everything positioned it doesn't let me out of sui move with the command. If I attempt to exit with the command I get an error, and I have to reload to get the move it frames to disappear again. The error is as follows:

15x SpartanUI\modules\MoveIt.lua:315: attempt to call upvalue 'print' (a nil value) [string "@SpartanUI\modules\MoveIt.lua"]:315: in function MoveIt' [string "@SpartanUI\modules\MoveIt.lua"]:681: in function?' [string "@SpartanUI\core\Handlers\ChatCommands.lua"]:42: in function ?' [string "@DataStore\libs\AceConsole-3.0\AceConsole-3.0-7.lua"]:94: in function?' [string "@FrameXML\ChatFrame.lua"]:5073: in function <FrameXML\ChatFrame.lua:5019> [string "=[C]"]: in function ChatEdit_ParseText' [string "@FrameXML\ChatFrame.lua"]:4737: in functionChatEdit_SendText' [string "@FrameXML\ChatFrame.lua"]:4773: in function `ChatEdit_OnEnterPressed'

Locals: self =

{ SetDefaultModuleLibraries = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:367 description = "CORE: Is the movement system for SpartanUI" Enable = defined @SpartanUI\modules\MoveIt.lua:673 NewModule = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:235 EnableModule = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:332 modules =
{ } GetModule = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:210 IterateEmbeds = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:442 SecureHook = defined @Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:336 defaultModuleLibraries =
{ } RawHookScript = defined @Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:395 SetDefaultModulePrototype = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:409 baseName = "SpartanUI" name = "SpartanUI_Component_MoveIt" Options = defined @SpartanUI\modules\MoveIt.lua:727 IsEnabled = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:451 orderedModules =
{ } OnEnable = defined @SpartanUI\modules\MoveIt.lua:720 DisableModule = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:350 OnInitialize = defined @SpartanUI\modules\MoveIt.lua:661 CreateMover = defined @SpartanUI\modules\MoveIt.lua:337 MoveIt = defined @SpartanUI\modules\MoveIt.lua:290 UpdateMover = defined @SpartanUI\modules\MoveIt.lua:271 RegisterMessage = defined @DataStore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:90 UnregisterMessage = defined @DataStore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:153 GetMover = defined @SpartanUI\modules\MoveIt.lua:267 Disable = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:314 IsHooked = defined @Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:493 IsMoved = defined @SpartanUI\modules\MoveIt.lua:221 CalculateMoverPoints = defined @SpartanUI\modules\MoveIt.lua:183 IsModule = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:217 hooks =
{ } SetDefaultModuleState = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:387 SendMessage = defined @DataStore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:59 UnhookAll = defined @Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:477 SetEnabledState = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:424 Hook = defined @Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:274 enabledState = true Unhook = defined @Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:418 RegisterEvent = defined @DataStore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:90 UnregisterAllMessages = defined @DataStore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:174 SecureHookScript = defined @Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:410 HookScript = defined @Bartender4\libs\AceHook-3.0\AceHook-3.0.lua:366 UnregisterAllEvents = defined @DataStore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:174 IterateModules = defined @Bartender4\libs\AceAddon-3.0\AceAddon-3.0.lua:437 defaultModuleState = true RawHook = defined @Bartender4\libs\AceHook-3.0\AceHook-3.0.l

Wutname1 commented 4 years ago

Are you able to hit escape and exit move it

randomcrazylady commented 4 years ago

Nope! when I hit escape it just opens my menu.

Ryzael75 commented 4 years ago

I do recall 1 other person bringing this up couple days ago...not sure if here or on discord. It must be something pretty specific to the user since only 2 people have mentioned it.

Wutname1 commented 4 years ago

So far I was only able to replicate by entering the movement system and then going into combat. If it happens after 6.0.9 let me know.

I do recall 1 other person bringing this up couple days ago...not sure if here or on discord. It must be something pretty specific to the user since only 2 people have mentioned it.

Correct, someone had the issue on discord a day or 2 ago. (feels like weeks ago)